Issues

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Words: Claire Spencer
Photography: Jannica Honey

Described as ‘a real sleuth’ by veteran journalist and newsreader Jon Snow, the future looks bright for Natalie, 22.

“Jon Snow is amazing. He lures you in with his jazzy ties, and then you realise how much of a pro he is,” remarks Natalie Whelan on one of her key inspirational figures. “You can tell he still enjoys it.”

The much-loved Channel 4 anchor was impressed after seeing one of her reports on a student house party that ended in chaos after the police sent in the heavy squad. “I wasn’t actually at the house party,” she admits. “I had been out, and lots of the roads were closed around where we lived.”

“The next day, there was a lot of talk on Facebook about the party and what had happened with the police. I managed to track down footage of police violence and photographs of injuries sustained by students, as well as comments from the police and the boys who organised the party. It was all a bit of a rush to get the story to air [on student station LSTV], but it was worth it. It was the story everyone was talking about.”

Natalie never had a moment of realisation that pushed her into journalism. But her love of writing and inherent fascination with the news made it a natural progression. “When the rolling news channels broke news of disasters I would watch transfixed for hours,” she recalls. “Journalism was a great way to combine the two.”

She studied Broadcast Journalism at the University of Leeds, followed by placements with the BBC, MediaGuardian and Sky News, which she describes as “a nice way of knowing what you’re letting yourself in for.” Luckily her time at Sky News led to paid work.

The reel she submitted to the 4Talent Awards included various reports from Essential, her news programme on Leeds Student Television. “I feel they represented me not only as a reporter, but as a producer,” she asserts. “I also submitted some blogs I’ve written for MediaGuardian online. It’s always important to move with technology.”

natalie.whelan@hotmail.co.uk

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Words: Anna Lord
Photography: John Stewardson

The term multi-talented is bandied about a lot, but after creating weird and wonderful theatre, appearing in EastEnders and teaming up with Peep Show’s Super Hans, 27-year-old Oliver Lansley certainly qualifies.

“It’s quite amusing, but very flattering,” is Oliver’s take on being officially dubbed multi-talented. As an actor, writer and director, he certainly boasts the necessary credentials. He started out performing on stage before setting up his own theatre company, Les Enfants Terribles.

“I always thought one of the great things about theatre was the fact that anyone could create it,” he explains. “Essentially, you just need a space to perform and an audience – unlike TV or film, which is pretty hard to create on your own.” The formation of the company inadvertently led him into playwriting: “Primarily because I couldn’t afford the rights to put on other people’s plays,” he shrugs.

The theatre of Les Enfants Terribles is at once magical, whimsical, sinister and grotesque. It has garnered comparisons to Tim Burton, Roald Dahl and Lewis Carroll. With their most recent production, The Terrible Infants, Oliver wanted to create “a show that makes adults feel like children.”

“The stories I remember from being a kid are the ones that scared, thrilled and excited me. I think storytelling – and to a certain extent, theatre – is about eliciting an emotional response. When creating something for children, you’re trying to work with bold emotions that they can relate to: fear and wonder. The combination of magical and sinister is a natural one, plus I think the things that tend to excite us the most also scare us a bit.”

As well as writing, directing and performing in his own creations, Oliver has substantial experience of acting on stage and screen elsewhere. He has appeared in Holby City, Doctors and EastEnders. “The thing about working on those shows,” he admits, “is that no matter what other work you do, your friends and family will never be quite as excited as they are by you being on EastEnders.”

A career highlight for Oliver was playing the lead role in Greek, a play written by his hero Steven Berkoff. “Steven’s always pushed his own creative vision,” reflects Oliver admiringly. “He has a bold voice, writes, directs, acts and is very accomplished at all of them.” He could just as easily be describing himself with that statement: Oliver Lansley feels like a young Berkoff in the making, with recently published play Immaculate no-doubt the first of many.

For the time being, Oliver is concentrating on his TV work. He’s busy developing Whites, a comedy for the BBC with Matt King [Super Hans from Peep Show], based on King’s experiences as a chef in a Michelin starred restaurant. And after filming a pilot back in 2006 for Channel 4, ITV2 picked up his comedy series about DJs, FM, co-written with actor and director Ian Curtis.

Being pitched as The Office meets Peep Show, the series stars Chris O’Dowd [The IT Crowd] and Kevin Bishop [Star Stories]. “We’re just finishing off the final scripts at the moment, and start shooting towards the end of November,” he can reveal. “It’ll go out in February: it’s a very exciting time at the moment.”

www.lesenfantsterribles.co.uk

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Words: Suchandrika Chakrabarti
Photography: Jannica Honey

Inspired by the natural world, this 25-year-old designer’s beautifully intricate patterns make her textiles and wallpapers true collectors’ items.

Based in Aberdeen, Johanna Basford Designs has been producing hand-printed wallpapers, fabrics and ceramics since 2006. It’s a one-girl show, with 25-year-old Johanna co-ordinating both the financial and creative affairs.

There’s nothing like a little help from your nearest and dearest, though: “I have very tolerant friends and family, who over the years have been accountants, web designers, photographers, models and box packers,” she grins.

Referencing the nature that surrounded her as she grew up on a fish farm in rural Aberdeen, Johanna’s delicate, leaf-like drawings are embellished with flowers and vines that twine together to become dense, baroque-style patterns.

“As I child I scrawled on the walls; on absolutely everything,” she admits sheepishly. “I drove my parents mad. But we weren’t really allowed to watch TV, and I think that helped feed my imagination.”

Running her own business, she confides, is a challenge: “When I first set the company up, I didn’t know just how much time it would take up. Getting that balance between the two sides is a difficult thing.” She must be doing something right though, as she won the Shell Livewire Award for Young Entrepreneur of the Year in 2006, as well as securing a welcome loan from The Prince’s Trust.

Although the design side is Johanna’s passion, she’s enjoying the independence that comes from being self-employed. “You’re in charge of the direction your work is going in,” is her take on it. “The minute you start working for someone else, it can be quite restrictive.”

Just a few months after graduating with a first in Printed Textiles from Dundee of Jordanstone College of Art & Design, Johanna was already attending the glitzy opening of DKNY’s new Bond Street store – freshly kitted out in her wallpaper, after she won the New Designers showcase at London Fashion Week, fittingly in association with Wallpaper* magazine.

Apart from her products being stocked from Aberdeen to Brighton, she also takes on commissions, one recent example being a handmade set of limited-edition silk-screened labels for local brewery Brewdog.
Her one piece of advice? Don’t get chickenpox just before your Award photo-shoot: “They’re going to have to Photoshop that out,” Johanna notes wryly. “Oh, and if everyone else is jumping on a bandwagon, do the exact opposite. Carve out a niche, differentiate yourself from the crowd, and dare to be different.” We’d expect nothing less from our Wildcard winner.

www.johannabasford.com

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Words: Nick Lockey
Photography: Elizabeth Gordon

World-beaters in the brave new world of Alternate Reality Gaming, the Hon brothers’, aged 26 and 29, produce work that has re-defined cross-platform media.

“Movies are great,” begins Dan Hon ardently. “They suck you into a story and can affect you in profound ways, but it’s only ever a selfish experience. You never learn anything about the guy sitting next to you.”

His dig at the cinematic arts seems almost sacrilegious given that he’s currently tucking into scrambled eggs in the members’ bar at Bafta, but his infectious enthusiasm for his craft makes it easy to forgive. After all it’s not every day you get to share breakfast with a creator of worlds.

Together with his brother Adrian, Dan helms Six to Start, one of the leading ARG (Alternate Reality Game) design companies. Since the firm’s 2007 conception they’ve spun their complex narrative webs for an enviable client list including Penguin, Channel 4, Disney and the BBC.

But it’s their players who are the real heroes – a supporting cast of thousands that would make Cecil B DeMille weep with envy. Sucked into these experiences through fiendishly conceived ‘rabbit holes’ left in seemingly innocuous places, ARG players quickly find themselves following breadcrumb trails of mysterious clues through complex, multi-layered worlds.

But these aren’t virtual environments or video games; they are experiences that play out over extremely familiar spaces: on popular online platforms, in real-world locations, through ringing payphones, blogs and classified ads. It’s as if you’re experiencing everyday reality but through a warped fantasy filter where anything is possible. “If you want to get to know a particular character,” explains Dan, “just pick up a phone and talk to them.”

Six to Start’s own story is pure ARG narrative in itself. We join our two heroes at key moment in their story: Dan is studying law at Cambridge, Adrian working on his PhD, both happily trudging the path of high-powered inevitability when suddenly they stumble upon a tear in the fabric of reality.

Whilst watching an online trailer for the Spielberg film AI: Artificial Intelligence Dan spots a curiosity in the credits – a young woman named Jeanine Salla, billed as the film’s ‘Sentient Machine Therapist’. Googling this bizarre job title, Dan falls down a rabbit hole and finds himself in the belly of The Beast – the most celebrated ARG of all time.

“It was such an adrenalin rush,” enthuses Dan: “It was like being there at the birth of cinema, a Wild West with no rules.”

Dan and Adrian’s role in co-moderating The Cloudmakers – a community of players collaborating to unlock the secrets of The Beast – brought them to the attention of the secretive team who crafted the game. Their subsequent invite to the States to talk about their experience planted a seed in their minds that left the two brothers teetering on the brink of a real-life rabbit hole – could their futures lie in creating these things, as well as playing them?

They took the red pill and plunged headlong into a new adventure which would see them turn their backs on years of university education to become ARG puppet masters themselves, first at British games company Mind Candy and then under their own steam as Six to Start.

It’s clear, however, that Dan isn’t precious about the genre that prompted their life-changing decision. “We’ve been called an ARG design company, but it’s more of a label than a definition. We want to move beyond the novelty and just get on with telling great stories.”

So what’s the secret of their success? “We’re platform agnostic,” explains Dan between mouthfuls of buttery toast. “Great narrative and great gameplay are the key elements in everything we do, and we just choose the most appropriate media available to convey them.”

Given the fact that they’ve crafted adventures utilising everything from Twitter and Google Maps to poetry hunts in St Pancras Station and urban chases featuring sinister black helicopters, I’m not about to accuse them of narrative narrow-mindedness.

Of course, not everyone gets to follow a breadcrumb trail as fortuitous as the Hons, so is there any hope for the aspiring bedroom puppet master? “It’s really easy to make an ARG these days,” beams Dan.

“If you know how to craft a story and have a basic understanding of online platforms, you’re halfway there. Just find a bunch of like-minded people, get out there and make something.”

www.sixtostart.com

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Words: Ian Ravenscroft
Photography: Jade Sukiya

With a bold colour palette, striking graphics and a dash of playfulness, this duo, both 26, aim to change the face of hip-hop promos. And they’re not stopping there.

James Knott and James Curran didn’t just have a name in common when they met in the unlikely setting of an entrepreneurship course in Nottingham four years ago. They discovered a shared passion for music video, and have since produced promos for the likes of DJ Yoda, Toronto’s Wio-K and even trend-setting super-producer Mark Ronson.

Heavily influenced by graphic design, the duo use bold colours, playful movement and a blend of live action and animation to bring a new angle to the crowded promo scene. Main animator Curran, whose video for Californian hip-hop group Ugly Duckling scooped an RTS Student Award, points out that these style choices are no accident.

“Particularly in UK hip-hop, a lot of music videos tend to look pretty similar, so we try and make ours stand out from the rest,” he reasons. “We try to push the boundaries and produce a recognisable visual style,” adds director Knott, whose affiliation with hip-hop producer Baby J has been another reason for the duo’s relatively rapid emergence from the promo-producing pack.

“I was asked to produce a video for Baby J, and the video ended up getting played on MTV,” Knott explains. “Myself and Baby J then set up a small company called Baby-Knotted Films, bringing James C in on the post-production side of things.”

“Having Baby J helping to push the music videos from the very beginning was a great advantage,” Knott concedes. “As you begin to get noticed and your name starts to grow as a director, the phone starts ringing. We are lucky that everything fell into place at the right time.”

One of these calls was from Brit Award and three-time Grammy Award-winning producer, Mark Ronson. “He was a fan of Baby J’s production and wanted him to produce a remix for the Valerie single featuring Amy Winehouse,” says Knott. “It was through this we got the opportunity to make the video.”

However, actually producing their breakthrough promo wasn’t quite so simple: “We started work on the concept before the remix was even finished,” explains Curran. “Then from the shoot we only had a week to complete it.” Knott is clearly still exhilarated: “Seeing the video I’d edited in my bedroom on MTV was a magic moment.”

www.slimjimstudios.com
www.myspace.com/knottedfilms

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Words: Louise Thacker
Photography: Roland Lane

Brought up in a family of business-minded bistro owners and fudge-makers, it’s clear that entrepreneurship has always run through the blood of this 27-year-old MD.

It’s a cold, dark Sunday afternoon ‘up north’ in Leeds. I step into a quiet bar on the usually busy Call Lane, eagerly early for my coffee-date with the winner of the 4Talent Innovation award. I call him, and within seconds of putting down the phone, I’m face to face with the man himself.

Attempting to ignore the fact that a Wham! record is playing rather too loudly in the background, I listen intently to how Phil’s inspiring games company first came about. “It was after I’d finished university in 2004,” he begins. “It seemed like a pretty good time to have a go at a bit of a dream of mine, which was making games. A few of us got together and started Creative North, and it developed some momentum from there.”

Based in Huddersfield, Creative North started off exclusively making mobile phone games, but since branched into Nintendo DS and iPhone – an impressive achievement in a field dominated by big players. “Our expertise is really in handheld gaming. If it’s portable and you can play a game on it, the chances are we’ve developed something for it.”

Creative North’s international folio of clients includes O2 and Hasbro, but they have firm roots in the Yorkshire creative community, running an on-the-job Academy scheme for local students with their eye on the gaming industry. “We take maybe three or four students a year, and bring them in to work on a part-time basis alongside our full-time team,” he explains.

As we near the bottom of our coffee cups the topic changes to family life, and it’s clear that Phil’s close-knit family share his enthusiasm for enterprise. “My youngest sister runs a restaurant in Newcastle; my other sister was a snowboard instructor, and then started up a bistro – and then there’s my youngest brother, who makes and sells fudge at a local farmers market. It’s his little money-making scheme while he’s at college.”

True innovators always approach conventional tasks in unexpected ways, and this 27-year-old entrepreneur recalls one client that approached them for an electronic alternative to a bag of leaflets and guides at a New York event. “We devised a way to put all the information onto a Nintendo DS,” he smiles. And who would have thought of that?

www.creativenorth.co.uk

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Words: Frankie Ward
Photography: Katja Ogrin

His dauntingly dark Stanislavky EP is a huge U-Turn for former kids’ television presenter Iain Woods.

Recorded as a final project at art school, Iain Woods’ debut record is a sample-infused, soulfully performed and wonderfully produced piece of work, and yet Iain himself is effortlessly charming, despite having endured a couple of train journeys and a photo-shoot before making his way to be interviewed.

Four months after graduating, Iain discovered that he was nominated for the 4Talent Music Award whilst on work experience at London-based label Transgressive Records.

“I was saying to a guy that I’d been play-listed at BBC 6 Music, but didn’t find out until two months later. I asked him, ‘Could you give me some advice on how to stay on top of things?’ And as I said it I scrolled down the 4Talent website, saw ‘Iain Woods’ in the shortlist and thought, this is exactly what I mean!”

According to his MySpace page, Iain’s music blends grime and gospel – not exactly the genres that leap to mind when browsing his material. “I don’t really take the genre thing that seriously,” he shrugs. “It’s more to do with a sombre setting, than really syncopated Dizzee Rascal style grime beats.”

He once wrote that his work comprises pop songs about amphetamines and anal sex. So which tracks are about what? “It’s all a big web to be worked out by the listener, and not to be explained by me,” is his enigmatic reply.

“It would be really difficult and undermining to say that this song is about this, and this song is about that,” he goes on. “Some are written in ten minutes, others over a couple of months. They’re more about just general moods and feelings,” he reflects. So will enlightenment come with repeated listens?

“A lot of the people I listen to have really random lyrics, like PJ Harvey and Beth Gibbons,” he responds. They’ll often pointedly say something that’s completely nonsensical, and I really like that.”

This feels like a good time to raise the topic of his track 1994. On his blog, Iain writes in fragmented note form about the various happenings in that particular year – such as the death of Kurt Cobain, and Nelson Mandela becoming President of South Africa. “I’ve just got this thing about years, I’ve always found them really interesting,” he explains – this particular year having the significance of being the year his uncle was murdered.

“I’m quite a storyteller, but I don’t think you’d be able to tell what it’s about just by listening,” he reflects. “It’s about something generally dark: that was my first memory of something really, really serious.”

During the interview Iain says he’s not working on new material, but calls me later to apologise. “I don’t know why I said that; I’ve nearly finished a new EP,” he tells me. “I think I got carried away. You were my first interviewer.”

www.myspace.com/iainwoods

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Words: Chris Baraniuk
Photography: John Stewardson

For Andy Ward, 23, messing around on student radio was the perfect breeding-ground for his slap-dash brand of absurdist comedy.

“I’m over in the middle bit, by Burger King,” I shout down my mobile to Andy, mere metres away in Paddington station. We spot each other and, since neither of us is city savvy, slip in to a nearby Korean restaurant to avoid the bustle.

“I’ve just left Keele Uni,” he begins. “During my whole time there I was involved with student radio in some form or another. We were nonsensical. We did idiotic features every week, like a whole series based on rhymes and puns. Play your Picards Right was a gameshow that we made up as we went along – nothing to do with Star Trek,” he adds helpfully.

“We were nominated for a Student Radio Award for Best Interview after a show we did with The Hoosiers,” Andy goes on. “We didn’t want to do a conventional interview, so we brought ‘wacky’ gifts along – Vimto, champagne flutes, Space Invaders, that sort of thing. We thought they’d like it, but we ended up spilling Vimto all over them. They’ve stopped doing student radio interviews now. Who knows if that was our fault?”

It’s the irreverent style of his shows that helped garner popularity amongst fellow students, particularly his Garth Marenghi and Mighty Boosh influenced Ghost Stories series, which began as a one-off airtime filler.

“We got loads of texts and feedback from people saying we should do more,” he explains. “So we did. My Dad used to play us this tape of monologue ghost stories at Christmas, and I think the inspiration came from that – I really liked working with a single narrating voice. Not even any sound effects. With the monologue, you can really get a sense of how to drive the comedy forward.”

His sample reels don’t hide the fact that producing them was side-splittingly good fun. He hasn’t wasted time on editing out background laughter or wobbly lines. In fact, he says, that’s all part of the plan: “It was all deliberately amateurish. It helps the fun come across. We knew we couldn’t act or do voices properly, so felt it was better not to try too hard.”

But could that style be accommodated by professional radio? “Definitely. I think people really appreciate things that don’t try too hard to iron out the imperfections, like when actors in sitcoms can’t help laughing at each other’s jokes. But you do have to be careful with absurd comedy: it’s a bad idea to string random words together and hope that people will find it funny.”

As we’re finishing up I ask Andy how he would describe himself. He looks exasperated. “I have no idea. I always cringe at questions like that on job forms. I just can’t take anything that seriously. I need someone to give me a comedy job, or I won’t survive in the real world. Put that in capital letters. Save me from starvation.”

andyward16@googlemail.com

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Words: Simon Harper
Photography: Jannica Honey

A former finalist in Channel 4’s stand-up contest So You Think You’re Funny, Rose Heiney, 24, has since decided that the pen is mightier than the mic.

Published earlier in 2008, her darkly comic debut novel The Days of Judy B saw Rose – daughter of broadcasters Libby Purves and Paul Heiney – become firmly ensconced in the literary world that she was first exposed to at an early age.

“I was very lucky to grow up in a house full of books, to be taken to films, to plays, and introduced to good TV programmes,” she begins. “They’re the places that you go when the rest of the world isn’t looking so brilliant. I learned to have a lot of respect for television. A brilliant half-hour sitcom can inform your outlook as much as six miserable weeks spent trying to slog through The Brothers Karamazov.”

Fittingly, much of Rose’s humour comes from exposure to a raft of British sit-coms, name-checking the likes of Hancock’s Half Hour, Drop The Dead Donkey and People Like Us among her favourite touchstones, alongside more recent triumphs such as Peep Show.

“I’m evangelical about the programmes I find funny – if I were braver I would be running down the street thrusting box-sets of Ever Decreasing Circles into the hands of strangers, shouting, ‘Episode three is life-changing!’ and then sprinting off to spread my message.”

Describing her own working habits as “haphazard”, Rose wishes she’d prepared another draft of her novel before it went to print – but she needn’t have worried. Her first offering won over readers and critics, with Victoria Hislop [The Island] lauding it as “one of the funniest, most profound book’s I’ve ever read.”

“It actually got turned down by an awful lot of publishers,” says Oxford graduate Rose. “Looking back, I can see why. It’s obviously a very ‘young’ book, and the draft on submission was by no means ready. I dealt with the rejection through a well-moderated regime of incandescent rage, hysterical sobbing and alcohol abuse. I was very, very lucky that a publisher saw fit to take a punt on it in the end, and that relief was incredible.”

Rose is keen to dabble in other media too, and is in the early stages of developing an online comedy. “It’s a bit of a departure for me,” she confesses. “I’m the kind of person who thinks that computers have eyes and that you can scoop up broadband in a bucket. Trying to explain widgets and platforms to me is like teaching a dog to play poker, but I’m doing my best.”

“There’s so much I’d love to try,” she goes on. “I’d love to write radio comedy, contribute to other people’s shows, and ultimately help create good television. It’s very early days, but if someone opens a door, writing-wise, I will happily peep through it.”

rose.heiney@googlemail.com

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Words: Chris Baraniuk
Photography: Ben Collins

Delusions of immortality, a shoestring budget and a lonely robot helped nab the Directing Award for this duo, aged 29 and 30.

“Humanity’s delusions of immortality and a robot’s loneliness,” is how Timo and Robert sum up their retro black-and-white sci-fi feature, The Big Forever. The narrative follows our lonesome bot as he visits a vast library of human memories following the race’s extinction. The robot is there in order to hear what their last messages to the universe were, and the effect the experience has on him, and the audience, is profound.

After The Big Forever was nominated for a Scottish Bafta, the duo got in touch with composer Clint Mansell [Requiem For A Dream, The Fountain, Pi] and asked him to have a look at their film. “He liked it so much,” they report, “that he wrote and scored an entire new soundtrack for the film. That was a very exciting moment for us.”

The visuals in the piece are a combination of live-action recording, Photoshop compositing and sprinkles of CGI, and the pair managed to put the whole lot together for an impressive £200 while finishing their degrees. In order to pull off such feats they’ve developed a strong work ethic, and when asked if working together so closely can ever become a problem, Timo insists their system is foolproof.

“For us, it’s a very good way to work. Any problems that could arise in production with two directors can easily be managed in pre-production, and so long as both of us know the answers to the questions, then everything runs smoothly. Directing can be a lonely place, so it’s nice to have company. It’s very easy for us to tune into what the other person is thinking, and a huge part of the enjoyment for us comes from finding that common ground.”

And there’s no sign of the partnership coming to an end anytime soon, as Timo and Robert already have plenty of other projects on the assembly line, including music videos, animations and another short film that looks set to continue their fascination with the dilemmas of human behaviour.

“It’s an homage to the sci-fi films of the ‘50s and ‘60s,” they explain, “but set around a bullied 11-year-old on a contemporary working-class estate. It’s like This Is England meets The Day Of The Triffids.”

Working closely together with creative zeal, they seem determined to express their natural enthusiasm for telling stories. “For me,” reflects Timo, “telling stories is about wanting to communicate something, which is inherent in all of us. I decided that film was my medium, and I wanted to tell stories from behind the lens.”

“My Dad always thought I would become a storyteller – or a political spin-doctor,” smiles Robert. “When I was younger I was always getting myself into trouble, so I would have to tell stories to get out of it. I got pretty good at it.”
Read the rest of this entry »

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Words: Catherine Bray
Photography: Kate Beatty

Having won a British Soap Award for her portrayal of Hannah in Hollyoaks, 19-year-old actress Emma Rigby explains why it’s time to bow out of soap and look to new acting challenges.

Too many interviews with actresses start with a description of their flawless skin and doll-like stature. But meeting Emma Rigby in a greasy spoon cafe in Birmingham, the contrast between the petite, impossibly glamorous girl and her workaday surroundings is difficult to ignore.

With her bright blonde hair swept up in a striking Sixties beehive, lethal heels and a gleaming white smile, I can’t help but think I’m probably about to interview someone who sets a lot of stock by their appearance. In fact, Emma is interested in being known for more than the way she looks.

“Nowadays there’s so much focus on the way you look, and the idea that you have to be a certain way to succeed. We should be concentrating on people that do great things, rather than people who are hailed as a celebrity because they have a lot of money to spend on clothes and are a size zero. I try to stay out of all that, because I want to act, not be in every single magazine. It’s fine if that’s what you want, but I don’t. I don’t read those types of magazine because I don’t have any interest in seeing those types of shots of people I don’t know.”

She also eschews the Heat magazine culture of candid interviews which many soap actresses find to their cost, then seem to give license to paparazzi to stalk their targets 24/7. “I work with some people who have fantastic success with the lads’ mags, they do gorgeous photos and it’s fun for them, but it’s not for me. For me, the money to be made is not worth it. I’d rather wait and try to find a good role I’d like to do.”

It seems Emma is intent on being known for the skills that bagged her this 4Talent award, announcing that she’s leaving Hollyoaks after three-and-a-half years because she doesn’t want to be pigeonholed.

Hollyoaks has been a brilliant learning curve, but I’d like to move on and try something completely different. It’s so difficult, but it’s just about going to the auditions and putting the work in.”

Will it be tricky to find more serious work though, given the attitude much of the industry has towards soap actresses? “There is still this stigma attached to Hollyoaks. When it started it was known as a place without many serious actors; a place that wasn’t focussed on the acting as such. I can imagine there’s still that old reputation: ‘Oh it’s only Hollyoaks.’ But if you go into an audition and you’re right for the part, hopefully casting directors will see beyond that.”

It may help that Emma’s most famous storyline, and the one that scooped her a British Soap Award, was a serious story applauded for its sensitive handling of a potentially explosive issue. Emma’s character Hannah suffered from anorexia, triggered by a dieting pact she made with a close friend, who eventually dies of the disease. She was a huge success in the role, but reveals that her casting on Hollyoaks was a case of second time lucky, having unsuccessfully attempted once already: “I’d been for an audition the year before. I walked in and they took one look at me and said, ‘I don’t know why you’ve come, you look far too young,’ so I went away without even auditioning. But I came back the next year.”

If Emma’s hoping to moving away from soaps, what are the types of film and work that in an ideal world, she would like to be part of? “Well, I really love Jodie Foster, Hilary Swank, and Cate Blanchett; people like that. They’re the kind of people I look up to – they keep themselves to themselves a bit, they’re not constantly in the tabloids.”

Veronica Guerin starring Cate Blanchett is a really hard role, but she was fantastic in it. I love serious drama, crime, thrillers.” Sounds she’d be quite a serious cinema date. “Oh, you’d never want to sit down and watch a film with me, because I’ll always pick a really depressing film.”

channel4.com/hollyoaks

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Words: Michael Leader
Photography: Hamish Jordan

With a mod mother and a beatnik father, Ben, 30 has a knowledge of music and passion for the culture that surrounds it that shines through on screen.

When I meet Ben in a Central London pub, he greets me with a bear hug, and indicates his ‘hair of the dog’ bottle of beer with a wink. I admit that I couldn’t find much about him online, apart from his showreel on YouTube, so where did he come from?

He takes a sip and replies: “I was the front man in a band until about a year ago, called Dirty Cuffs. But I got really bad tinnitus in the long run. I’ve been doing stand-up for the last eight months, but my first love has always been music and culture: talking about it, and communicating it.”

“I studied performing arts,” he continues. “But I could never see myself leaping into a pair of tights and going, ‘Alas, poor Yorick.’ I wanted to either be myself, or to play larger-than-life characters. For me, presenting and jerking around being comical was always natural.”

It shows. His video, a mash-up of an interview, a gig report and a stand-up routine, is anchored by his personable nature and an evident passion for and knowledge of music. “I come from this very liberal, hippy, background,” he explains. “Well, my Mum was a mod and my Dad was a beatnik. Because of that, they had a hell of a lot of music, and I was flicking through old copies of Melody Maker and NME when I was knee-high.”

Ben’s obviously an educated fellow: he peppers his speech with references, and within our short chat manages to quote Confucius, going on to relate an anecdote about David Bowie’s PR stunts in the 1970s. Does he feel the need to tone himself down for presenting gigs?

“I don’t want to come across like a snob,” he admits. “I dig a lot of commercial stuff that’s out there. Everyone has tastes, but when you go to work, you go to work. If you’ve got a love of music, you’ve got to embrace it and know it all. You could be an art dealer and particularly like Jackson Pollock and Picasso, but you’ve got to know all your masters as well, even though they may not be to your taste.”

Personality will only get you so far: Ben describes his jokes as “good… for a working men’s club in Bolton,” and is quick to insist that knowledge of your field is just as crucial. “If you don’t know that particular genre or interviewee, you come well-equipped, so you’re not just a pretty face. You take the facts, then imprint your personality on it.”

benjohnchancellor@hotmail.com

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Words: Claire Spencer

As influenced by film as he is by photography, 24-year-old Hal has made an art out of his obsession, using still images to put a cinematic spin on the everyday world.

“I’m not sure obsession is a technique, but if it is, that’s how I’d define my process,” reflects Hal Sear. “I get wrapped up in the photographs, trying to re-stage a sensation over and over. Making the images is like day-dreaming; I go through the motions but my mind is somewhere else.” Hal’s photos tend to focus on domestic interiors, but with a theatrical edge that moves them out of the ordinary.

Hal won the South Square Trust Award earlier this year, and can now add the 4Talent Award for Photography to the tally. But it’s more than just an accolade to the young photographer.

“I’m just starting to develop a new project, so it means a lot that to me that the work I completed earlier in the year has been recognised,” explains Hal. “It’s important to me that a new audience gets to see my work.” His old audience was connected with his work at the Royal College of Art, where he’s just completed an MA. At the time, he feared that the course would limit his individuality as an artist, but as it happens, it embraced those qualities.

This is just as well, as Hal’s influences range beyond the confines of other photographers. “Film is a strong influence: screen beauty, or the screen enigma, interests me,” he expands. “Also contemporary French directors like Christophe Honore and Francois Ozon, and independent American film-makers such as Gus Van Sant and Gregg Araki.”

There is a certain disjointed narrative in his work: ‘Two Shadows’, for example, sees a strange juxtaposition between light and shade, memory and reality, warm and cold. Hal agrees: “I think my images are more like broken stories. Every picture is seductive, suggesting more than it reveals.”

Part of that storytelling process if reflected in the colour palette he uses; a faded brightness associated with dreams and memories. Hal acknowledges that he’s particularly interested in themes such as longing, and chooses the colours to intensify the audience’s reaction.

“The camera always lies,” he declares. “There’s a strong personal element to what I do, but it’s ultimately lost in the pictures. They are fantasy.” Arguably, our fantasies do as much to define our reality as the world around us, another theme integral to his work and illustrated with a recurrent isolated figure.

“He’s so different from me, yet at the same time familiar,” says Hal. “Within the image this kind of ‘dual’ persona is created, similar to a self-portrait, but with a barrier between us.” Finding the artist in the art can be difficult, and Hal claims that this has been important to viewers of his work to-date. “But then,” he concludes, “autobiography is the biggest fiction of all.”

hal.sear@network.rca.ac.uk

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Words: Catherine Bray
Photography: Neil Parker

‘Thai brides’ are a sensitive issue: even more so when your father’s marrying a Thai woman 33 years his junior. Lorne Kramer, himself 25 decided to document this surprise partnership with touching results.

Mee And My Dad, the film that secured Lorne his 4Talent Award, is about as personal as it gets. But it also captures a truly international story. It’s a film about his family, specifically his father and his new wife: a Thai woman named Mee, of about Lorne’s age.

Having access to a story so sensitive and compelling is in many ways the documentary-maker’s dream. But when it’s this close to home, that must bring its own set of complications?

“It was hard in many ways,” Lorne admits. “Having your Dad tell you on camera that he feels like he’s ‘done with the role of being a Dad’ and just wants to be your mate was emotionally quite distressing. At the same time, being there with a camera gave me the power to ask questions I would never have been able to ask him if I wasn’t making a film.”

The original idea was to make a film about relations between Thailand and the West, but his tutor at UWE in Bristol helped him realise what the film really ought to be about. “He said, ‘What’s your USP? And I realised that my Dad and his relationship was the real story.”

Pioneering doc-makers like Broomfield and Theroux have successfully made themselves part of the story, but could turning the magnifying glass on your own father be seen as making career capital out of private issues?

“You have to be prepared to be challenged and criticized,” Lorne admits. “I’ve tried to be completely open about myself in the film, and hopefully people will see I’m trying to tell an honest story and react well.”

“Mee was upset with how she was portrayed, though,” he confesses. “I like her a lot, but she can be very difficult. She’s intelligent, but also manipulative, and we weren’t going to make a film that just showed everything in their relationship as positive.”

When we speak, Lorne is at Sheffield Doc/Fest, frantically handing out the thousands of business cards he’s at printed ahead of a screening of his film. From 1,500 submissions, just 140 are being shown, he tells me proudly – he’s nervous, but with justifiably high hopes.

“There are 1300 delegates here, and 150 buyers, so hopefully we might find someone who wants to distribute it, or even turn it into a different kind of film,” he asserts. “It’s 27 minutes long at the moment, but we shot 36 hours of footage, so it could be re-cut into a feature-length film.” More fool the buyers who pass over this early gem from a film-maker destined to go far.

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Words: Etan Smallman
Photography: Anastasia Taylor-Lind

From the slums of Sao Paulo to the bright lights of London, a commitment to documenting untold stories has reaped rewards for 26-year-old Maria.

Awards can be a bit like buses. You tire away for years, honing your craft, creating masterpieces and yearning for a bit of recognition – and then three come along at once.

At least, that’s what happened to Maria Eduarda Andrade, a London-based Brazilian film-maker, who can add her 4Talent gong to a Royal Television Society Award, and the scholarship to study Screen Documentary at Goldsmiths that brought her to Britain in the first place.

The 26-year-old hails from a town called Recife in North East Brazil. “A city by the sea,” she tells me wistfully: “28 degrees in the winter; nice and warm.” It’s a world away from the setting of the work she describes as her “baby” – her touching directorial debut, Just Like Mom.

By chance, Maria heard of a Brazilian woman, Ana, imprisoned in Britain for trying to smuggle drugs into the country. She visited her in her Lincoln jail, but after the Prison Service refused permission to film, she decided that the only way to tell this desperate woman’s story would be to go to Brazil herself to meet her mother and two daughters.

In the process she would become the bearer of the worst of news, as her family knew nothing of Ana’s plight. The result is a stirring and heart-rending portrayal of three generations of single mothers and their struggle through poverty and destitution.

“It was a difficult situation,” Maria explains. “They come from a very poor background, but the characters were really, really amazing. It has a lot to do with the way I relate to my subjects: I have to be really in love with them.”

It’s clear that a burning sense of what’s fair powers Maria’s work. “What really drives me is injustice,” she confirms. “And of course I’m not happy with poverty; I come from a country with huge social inequality.”

It can’t be a coincidence that the time Maria came face to face with this social inequality – in the poorest parts of Sao Paulo – was also the moment that she decided to pursue her love of film-making.

“Before coming to London I was in Sao Paulo, where we curated film festivals with free entrance in very poor areas,” she recalls. “We made some documentaries to be used in schools, and that’s where I really decided that I wanted to do documentary film.”

It’s the “intense human experience” of documenting real life that is still the draw for Maria: “I want to keep making films that make you laugh and cry about real people,” she concludes simply. “And I think that real life is really more interesting than any fiction you can create.”

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Words: Etan Smallman
Photography: Elizabeth Gordon

On the crest of a radio wave, 21-year-old Veena V is out to banish boring radio with her fiery brand of presenting.

Veena V is a busy bee. Tracking down the budding – but seemingly elusive – radio presenter for this interview was no easy task, with call after call being met by the dead-end of her chirpy voicemail message.

A renowned broadcaster (whose name escapes me) once said that all it takes to be a good presenter is the ability to record a half-decent answerphone message. If that were the case, Veena has it in the bag. She also has the alliterative name and mega-watt smile that make her look as if she’s pre-packaged, primed, and ready to hit the radio big-time.

When I finally get to speak to the 21-year-old East Londoner, she tells me her ideal job would be on Radio 1. Chatting away to her, I almost feel like I’m phoning into her show, with her bubbly tones and cheery demeanour. But she’s no Fearne or Edith copycat.

“I don’t think there are many female presenters like me,” Veena proclaims: “I’m kind of quite out-there.” She rejects what she calls “the same boring old ideas” in favour of a highly energetic interviewing style.

In an industry driven by contacts, she knows how to play the game, and is sufficiently linked-up to secure interviews with the likes of the Pussycat Dolls (twice), Jay Sean and Gym Class Heroes.

But her proudest achievement came when she dramatically increased the listenership on one of her old stations – garnering a peak of over 100,000 listeners – and beating the station’s breakfast show, an almost unprecedented feat in the industry. It can’t have gone down well with the breakfast hosts. “No!” she giggles. “I didn’t really say anything; I just quietly smiled to myself.”

Live radio, though, has its pitfalls – and pre-recorded shows aren’t much better, as Brand and Ross recently reminded the nation. Broadcasting since the age of 16, Veena must have had her fair share of embarrassing on-air moments. “Nothing really; I don’t really get embarrassed,” she insists.

I persist with my line of questioning. “Well, on one of my old radio shows, I used to get guys literally calling up all the time for my number, which got quite annoying, but made for quite a good radio show. I’d take the mickey out of them and give them fake numbers.” And apart from inadvertently swearing live on-air back when she was 16, it’s been pretty slip-up free so far.

Veena’s known for using her former Club Asia radio show, Exposure, to discover the freshest unsigned talent. But the tables have now turned, and she’s the unsigned act getting a slice of recognition.

“I’ve got so many ambitions,” she enthuses. “Yes, I want to be a really good radio presenter, but I want to build the ‘Veena V brand’ and maybe one day have my own production company, or an agency to help new artists.”

www.veenav.com

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Words: Louise Thacker
Photography: Elizabeth Gordon

A research economist who’s actually funny? We kid you not: meet Ali Muriel, the 28-year-old playwright who’s breaking all the rules.

I wasn’t prepared to let 200 miles get in the way of me catching up with the winner of the 4Talent Dramatic Writing Award, so I invite Ali for a live web chat. The inherently witty playwright soon has me ‘LOLing’ at his accounts of the success he has already achieved through his work.

“As part of the Future Perfect scheme, which I’ve been on this year, they locked us – seven of us – in the Paines Plough offices for a weekend,” he recalls. “We had to write a ten-minute monologue to perform on the Monday. Terrifying. Not least because I wrote a monologue about a guy who cloned himself, in order to have sex with himself. I mimed intercourse with myself in front of my mother.”

It isn’t just Ali and his Mum that are drawn into his bizarre situations: his audiences are thrown into the fantastical and humorously funny dramas alongside the characters. An event at the Oval House Theatre saw Ali write a five-minute play that would be performed in a random space within the building.

“I’m rubbish at writing what I know, so I asked for the space I know less about than almost anywhere in the universe.” The Ladies toilets it was.

The play, suitably titled Ladies and Gentlemen, is the story of a young couple that first ‘got together’ in a Youth Centre basement lavatory. It’s now their third anniversary, and the fella has an idea for a romantic ‘where it all began’ gesture, as Ali explains with relish: “She hates the fact that they got together in a lavatory – she wants to forget all about it. And so he has to win her back by being unbelievably romantic. In a lavatory. It was fun.”

Far from the whiff of public toilets, the sweet smell of success was in the air as Ali won Soho Theatre’s Westminster Prize in 2006 for his play Furnace Four, which the Dancing Shadows Theatre company are planning on touring.

Writing may be Ali’s biggest passion, but his nerdy alter ego is also something he’s proud of. “I studied Econometrics and Mathematical Economics,” he admits. “It’s basically the course where even the economists think you’re a geek. Now I work as a research economist, studying education, poverty and inequality. Best. Job. Ever.”

He actually believes the two careers complement each other rather well. “In economic research you’re trying to figure out what’s really happening in the world. In writing, you’re free to make it up,” he points out. “One keeps you grounded, the other cuts you loose. What’s not to love?”

Of course, there are only so many hours in the day. “I have to spend most evenings and more-or-less every weekend writing,” he confesses. “Sleep suffers, and my Facebook wall degenerates into my long-suffering friends writing, ‘Are you dead?’ I call it my Wall of Death.”

alimuriel@gmail.com

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Words: Simon Harper
Photography: Sanna Charles

Perhaps best known as the eponymous tank commander in More4 satire Gary’s War, this Edinburgh-born, 28-year-old actor has a true gift for character comedy.

“It’s interesting what tiny things in life you just pick up on that can work,” begins Greg McHugh, on the issue of writing material: “I try not to sit down and go, ‘Right, I want to write about the credit crunch.’”

Topical gags about financial hardship and global economic meltdown might be near the top of the to-do list for several comedians, but Greg draws from a much more personal well of inspiration. “I’ll just sit down and think about small things that have happened, or people that I’ve met. I must admit, I think of people more than situations; I’m character-driven in that way.”

Greg studied at the Royal Scottish Academy of Music and Drama before appearing on the stand-up circuit. He’s already garnered widespread acclaim for his army officer character, Gary: Tank Commander, with More4 commission Gary’s War picking up a Scottish Bafta.

His earliest forays into comedy were behind a microphone stand, but Greg considers himself primarily an actor, not a stand-up. “I think you’re a good actor if you can do comedy,” he explains. “A lot of actors say, ‘Oh, I do straight stuff,’ and I’ve worked with a few that are good straight actors, but they can’t really get a grasp of comedic roles that well.”

“I see myself as an actor who’s done stand-up, but then even in stand-up you’re acting,” he points out. “If you have to do the same material each night, but still make people laugh, you have to act your way through that.”

It’s no surprise, then, that Greg has since found a fruitful outlet in sketch comedy – particularly with regular collaborator Will Andrews in The Incredible Will and Greg, and the award-winning Blowout – as well as a well-received run of short, sharp and delightfully silly sketches at the Edinburgh Festival.

Citing Coogan, Connolly and Whitehouse as inspirations, Greg has been commissioned by The Comedy Unit to write Gary: The Sitcom and increasingly finds himself being sent scripts to peruse as well as writing his own material.

“It’s worth trying new jokes even if they don’t work, because it’s the only way you get better,” is his advice. “Often it’s useful to think, ‘What is it that makes me laugh?’ Doing pilots is an essential way of getting people to see you, to meet commissioners and to understand the process of how things are made.”

Greg’s quick to point out that the daytime isolation of being a writer-performer can sometimes get too much, but there’s always room for distractions. “I’ve got one of these cinema cards where you pay a monthly amount,” he confides. “If I can’t concentrate, I go and watch three films in an afternoon with the other lonely, unemployed men that tend to do that. That’s my hangout.”

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Words: Claire Spencer
Photography: Sanna Charles

Littlenobody animation

The 28-year-old animation duo who go by the name Littlenobody share their passion for fabled worlds filled with magical creatures.

“I was actually on my first holiday in a decade when the announcement was made,” begins Liam Brazier, one half of the Littlenobody duo. “I spent the next twenty minutes excitedly calculating time difference and negotiating a Turkish keyboard to email a smile back to Karen.”

Over the past year their animations have made it onto big screens at film festivals worldwide, and this recognition is one step closer to making a long-term career out of their craft. “What Cassandra Saw being BBFC certified and put onto 35mm for cinema screening was insane, and a real privilege,” enthuses Karen. “It’s our first short, and I’m so glad it got the life and the audience I dreamt it could have.”

Their stunning films are a product of everything to pair grew up loving and absorbing, and have several common threads running through them. “We both love the charm of children’s storytelling and fables,” asserts Karen. “We want to make a world for our characters to inhabit. I very much like the idea of an unseen world, magic, and creatures.”

Both are passionate about the ongoing learning curve of the animation process. “Every venture seems a departure from the last,” believes Liam. “I’m terrified that I’d become eternally bored of what I love if we just repeated ourselves, as well as wanting to try something new.”

As such, the media that they use tend to vary, as do their methods. Karen explains: “Sometimes when we’re coming up with a story, one of us will say, ‘Ooh, cookie-cutters stop-motion,’ and the medium will lead the story. Other times, we go full-steam-ahead and worry about the practicalities later. I think I have a more holistic approach than Liam. He loves to get lost in the details.”

Both halves of the Littlenobody partnership find their inspiration from similar places – directors Gondry, Burton and Gilliam to name but a few – which helps cement their working relationship. But it’s their differences that really complement each other.

“Karen helps me actually get stuff done,” laughs Liam. “When I met her, I was up at six and back at eight every day, getting sunburnt by the monitor glare – and I hadn’t picked up a pencil in over a year. That’s truly shameful thing for someone who at one point wouldn’t have minded if his hands were replaced by a giant 2B pencil.”

He adds that his creative partner inspired him to get back into creativity as no-one else had. For her part, Karen believes that the animation process would be much lonelier without Liam. “I’m more certain that an idea will work when we both agree, and we push and drive each other to complete projects,” she says. “We are each other’s audience.”

www.littlenobody.com

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Words: Anna Lord
Photography: Sanna Charles

Turning his back on a life of rock-and-roll, Richard Mead, 29, embraced electronica, set up his own studio and composed the soundtrack for the car in front.

Music can do so much to fuel our emotional connection with the moving image. Sometimes it’s barely perceptible, quietly doing its thing in the background, but occasionally production music becomes iconic. Take the menacing notes that signal the shark’s approach in Jaws, or the high-pitched strings accompanying Janet Leigh’s grisly demise in the shower at Bates Motel. Music can make or break the atmosphere of a scene, and yet the talent behind the composition is all-too-often unsung.

One such production music hero is 29-year-old Richard Mead. Starting out playing in a band, he soon developed an interest in electronica and music production, setting up a small studio in his house, recording and occasionally playing live. After composing a piece for a short animation, commissions started rolling in and Richard promptly quit his day job.

Beyond the staples of film and TV, advertising and increasingly new media have a growing need for composing talent. Working under the moniker Cranium Sound, he has crafted the music for numerous short films, and recently, along with his writing partner, had an album published by EMI’s production music library KPM Music House.

His versatile creations blend styles from industrial electronic beats to serene piano compositions. “It’s really important to get the tempo and pace of the track right in the first place,” he explains. “After that, it’s a matter of picking up instruments, plugging in synths and playing around with melodies – trying to create something that is memorable, but that won’t detract from spoken words on screen.”

Working into the night to meet a deadline can numb your sense of perspective, and Richard advises anybody hoping to break into the field to find a trusted mentor: “After hours of listening to the same track, your ears get tired,” he points out. “It’s really important to get another perspective, especially from someone who knows their stuff.”

He draws inspiration from a broad range of material, but name-checks Michael Andrews and Thomas Newman. “I love a lot of things on the Warp label, like Chris Clark and Jackson and his Computer Band,” he adds. “Philip Glass and Max Richter are great, and so’s Mr Oizo – he wrote Flat Beat for that Levi’s ad, but also does some amazing progressive electronic music.”

Currently working on music for a computer game ad and adding the finishing touches to a joint album of production music album with another composer, his career ambition are simple: “It’d be great to be at the stage where I have an established reputation as a ‘go-to’ guy,” he reflects. “It’d also be nice to find time to write an album just for me.”

www.craniumsound.com

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Words: Ije Ndukwe
Illustration: Chris Dickason
Buy Issue 10 here

It’s the spectre that hangs over programme-making; the veiled process that turns endless footage into coherent narrative. But how authoritative is the edit suite? Meet three editors who between them have cut some of the industry’s most challenging genres.

 

Documentary Case Study: Louis Theroux

Stuart Cabb has directed and produced a range of films fronted by Louis Theroux, including Louis And The Nazis and Louis Theroux: Behind Bars, which attracted nearly 6 million viewers. He explains how he uses the edit suite to “create a heightened version of the story.”

 

 

For me, the edit suite tells you what your film is really about. When working on Louis Theroux, we tend to follow experiences through Louis’ eyes. This means that during the edit, you have to find the narrative when there really isn’t one. It’s rather like a puzzle. If you don’t crack it, it’s completely demoralising.

The prison [Louis Theroux: Behind Bars] was hard because people are always coming and going. So if anyone perks your interest, you hope the next time you see them something new would emerge and then the edit hones in on that story.

One funny thing I noticed in the edit is that every time I walked through the lower ground floor of San Quentin prison, the prisoners would call me everything from ‘English ponce’ to ‘Gimp boy’. ‘Camera wimp’ was the favourite. After several weeks of hearing that in the edit, you somehow feel less of a man for not being able to turn around with the confidence to express your masculinity to them, knowing that they’re locked behind a cell door.

We did a casino film [Louis Theroux: Gambling In Las Vegas]. There was this woman, Martha, who was 80 years old and had lost $4m. Every time Louis met her, you got to know her a bit better, so the audience felt they were on a bit of a journey. The edit brought that together, like there was a continuing narrative.

In all the edits I’ve ever done, we have always played with structure more than anything else. We know the characters are good, we know the story is there, but we play with how to structure it so it’s fascinating and unpredictable. We start the story in a place you don’t expect.

The very first thing we do is a synch pool in the first week. Everything that we think is any good, we quickly cut together. That usually runs at around five to six hours. We watch that through all in one go, and straight away the characters that are really interesting leap out.

It’s great to cut all the best stuff out of your film, see it and say, ‘The life of my film is here.’ The worst thing to do is to walk in with a paper edit. Generally you lose the life of the story that way, because you’re trying to predict it before you edit it.

You have to remember what the story feels like the first time you edit it, and log it purposefully in your brain: I’m horrified by that quote; I’m shocked by that experience; that makes me feel emotional. You have to remember these things, because in about five weeks time you’re going to completely distrust it. You can’t over-think it. It’s like romance. If you have to give yourself reasons to stay with someone, as opposed to really wanting to, it doesn’t work. It’s the same in an edit. Your gut tells you when you’ve got a great moment.

 

Comedy Case Study:
Tonightly and The Sunday Night Project

Spencer Doane has nearly twenty years’ experience editing live TV shows. His most recent projects include Tonightly, The Sunday Night Project and 8 Out Of 10 Cats.

 

 

You edit the show in the way you think is funny. Then everyone comes in and puts their tuppence in. You hope that it’s still funny, but I don’t think anyone knows in the end. Each stage is hopefully enhancing it. You have to believe the process will achieve the results.

As the editor, you become really close to the show because you’ve watched it a hundred times over the past few days. How the hell do you know if it’s funny? You don’t. The people on The Sunday Night Project think I only like knob jokes.

It’s important to have someone make a decision who’s not caught up in the day-to-day process. It’s easy to get swept away with an idea, and because you’ve just seen it so many times you can’t be objective about it.

You have to do the best you can, but you can’t be precious about your work. I’ve been thrown out of an edit-suite before. The truth is, if you don’t do what the Series Producer wants, you won’t last very long.

There’s so much more to being an editor than just cutting things together. With Tonightly, I watch the first part of the show and have a system of marking footage. That stuff goes straight into the edit. Jason [Mansford] sometimes says, “Hang on, I’ve just thought of a new joke.” They’re literally coming up with jokes as they’re recording it. So to make the edit faster, I have an assistant marking points where anything was taken out or where they stopped and started again.

Tonightly is quite good because you could always save a joke and put it in the next day. This will happen less on a weekly show, because obviously the material isn’t new anymore. All these things get marked, so you can find it later.

One of the hardest things to do is make live and as-live shows seem and look live. The last thing you want to see is an edit and go, ‘Urgh, that was weird,’ which I see all the time. It’s something you can only learn by doing it. Three years ago, I didn’t have those skills at all. I didn’t know I didn’t have them; I thought I could edit anything. Three years on, I realise it’s a difficult thing to master.

 

Advertising Case Study: KFC, Vodafone and Pantene

Jonathan Pearson is an award-winning director who’s shot commercials for the likes of KFC, Pantene and Vodafone. He’s currently working on an online drama project.

 

 

You make a film three times. Once when you write it, once when you shoot it and once when you edit it.

With commercial editing, you’re working with an agency with their own agenda. There was one brand who, after we shot their advert, came to us with a completely different script and said, “Now make this film.” We had to use a lot of voiceover and pictures and edit around the person speaking, so you couldn’t see them speaking. Fortunately I’d covered it with a lot of cameras, so had a lot of footage.

One of the things you learn when you work for a production company is to pick your battles. The nature of our work is that someone is paying for it. There are always going to be people putting in their ten-pence worth. You have to get used to that. There’s no point getting into deadlock over it.

With editing, some things are so fine that either of two options can work. But then conversely, one little cut can make all the difference. There’s no rule of thumb when judging whether something is funny or looks great. You just need to know what it’s in your head and think, ‘Is that what I was aiming for?’

So many times I’ve shot a film in one way, but gone a different route in the edit. In the edit you can explore other avenues, but you need to know what you’re aiming for because every frame counts. Every second is like gold. You’ve got something like 60 seconds to get the message across.

Sometimes you get attached to one tiny little shot that you’re so proud of, and you have to discipline yourself to let go. Sometimes full scenes need to be chopped out. You have to be ruthless. It goes back to the idea of making a film for the third time. You have to approach it with fresh eyes.

The best adverts are great films. So you need to have a good sense of story-telling, and understand how narrative works. Also a good sense of pace and rhythm is important. You can completely muck up an edit by jarring it at the wrong time. Sometimes I’ve watched a rough-cut and it’s like, ‘Oh God, that’s horrible. Why did they cut there?’ It’s like a needle screeching across a record.

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Words: Simon Jablonski
Brooker portraits: John Stewardson
Buy Issue 10 here

Charlie Brooker – celebrated Guardian columnist, creator of E4’s Dead Set and all-round misanthropic griper – chats about zombies, twats and sliding moral standards.

 

Charlie Brooker, shot by John Stewardson


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After reading or watching anything penned by Charlie Brooker, you’d be excused for expecting him in the flesh to be an overbearing figure with a machinegun wit, mercilessly shooting down all around him who dare to exhibit a mere suggestion of stupidity or imperfection.

So it’s hard to know whether to react with relief or disappointment when confronted with a polite bundle of buoyant charm who carries himself with the kind of humility that would make Gandhi gaze at his sandals in shame. This contrast in personality between the scathing critic and the chatty fellow sat next to me is not just puzzling for those that encounter him, but also, it appears, for Charlie himself.

“I’ve never thought of myself as a TV critic: I was working in TV along time before I started doing stuff for The Guardian,” he begins. “I wanted to be a comedy writer, and when The Guardian gave me the Screen Burn column I thought, ‘Oh good: I get to be funny each week; my subject matter is TV; off you go.’ As a person I’m quite wishy-washy and say things like, ‘Oh, I suppose you could see it like that.’ I never set out to write a treatise on what’s right and wrong as I think that would be extremely dull. It turned out that I’m quite opinionated though, and I didn’t really realise it. But put me in front of a television and give me a deadline and I get really angry about anything.”

As he reminds us, Screen Burn was by no means the beginning of his foray into TV wonderland. Even before the ‘well Jackson’ Nathan Barley was conceived, or its precursor, the TV Go Home website uploaded, Charlie Brooker was busying himself with a variety of on-screen and behind-the-scenes roles.

“It’s weird because I’ve been working in TV for longer than I’ve been writing about it, and I think that gets lost sometimes,” he reflects. “I was working as a computer games reviewer, and then I got a job presenting a radio show, and then started presenting a technology show in about 1998. Then I started doing the TV Go Home website, which led to a job on The 11 O’Clock Show. I was working on that when The Guardian approached me.”

So, was this television writing stuff always the ultimate ambition? Were these other projects merely craftily trod stepping stones that would always lead to the happy shores of script writing?
“I always wanted to write things, but originally I wanted to be a cartoonist,” he says with a shimmer of nostalgia. “From the age of about eight, I used to do comics to amuse myself. I started out by sending some comic strips to the letters page of a kids’ magazine called Oink. It was kind of like a kids’ version of Viz, and had some of the Viz artists working on it.”

Understandably, he was a bit taken aback when they asked him to bypass the letters page and do some proper comics. “It was my first proper job, which is great when you’re 15: it meant I suddenly had an income. So at the time I thought I’d become a cartoonist.”

Even from this early age there’s evidence of a slightly twisted sense of humour, as well as a penchant for darker subject matter. Two characters he particularly beams over whilst reminiscing are Freddy Flop, a kid with some form of leprosy causing various parts of him to fall off, and the Adventures Of Death, a cartoon whose punch-line would always be that someone gets decapitated with a scythe.

It’s not surprising that a kid sketching about flaking skin and gory beheadings would go on to spawn a show like Dead Set, which had its first airing on E4 in October. The basic premise is simple and well-trodden: an outbreak causes people to die and return as zombies, in order to eat other people. But the twist is that it’s set against the backdrop of modern cultural landmark the Big Brother house, which sits well with the writer’s anti-fame-seeking sensibility when besieged and spattered with guts and gore.

When speaking about the inspiration behind the show, in place of lightning bolts and profound visions there’s the image of a somewhat apathetic god nonchalantly slapping the sleeping writer round the face.

“I’ve always loved the Romero zombie films,” he admits. “I wanted to see zombies on TV, and was surprised that it had never been done. In terms of monsters, they’re quite cheap really. A vampire’s got prosthetic teeth, and has to turn into a bat. Werewolves are expensive: you’ve got to get a full body suit for everybody. But a zombie is basically like a pissed person, so they’re relatively cheap; certainly cheaper than Daleks must be.”

“I was convinced that the Americans were about to unveil a series like 24 but with the living dead in it,” Charlie goes on. “I kept waiting for that to happen, and it didn’t, so I sort of felt compelled. I thought, ‘Now I have to do it.’ It was a bit like being commanded to do a chore.”

When talking about writing he speaks with an endearing modesty that’s completely unexpected from someone with such a self-assured writing style. “The thing that gets me going is a deadline,” he declares. “I’m an absolute Olympian procrastinator. I’m incapable of doing anything until right at the last minute when the voice in my head that’s screaming, ‘You’re rubbish, stop writing, this is shit…’ is drowned out by another voice that just says, ‘Write it, you’ve got to fucking do it, you’ve got to get it done.’”

“I approached Dead Set like an exercise. Can I write a zombie 24? Can I do it? And in a way that I’d want to watch it, with enough unexpected things, florid dialogue, and things that make you go, ‘Jesus Christ, I can’t believe that happened’? Hopefully we’ve pulled that off.”

Even when having his photo taken for these pages he doesn’t pose like a man brimming with confidence or smug self-satisfaction. His awkward posturing and puzzled expression are more like that of a tribesman untouched by the modern world who at any moment expects a fanged demon to fly out of the camera.

“Most of the viewers who watch it won’t know or care who I am,” he shrugs when asked about the public anticipation of Dead Set. But given the tone of Screen Burn and his other work, he admits that people were always going to expect something particular from a Brooker-penned zom-com-drama based around the daddy of all fame-hunting reality shows.

“They expected half-an-hour of ‘I hate Big Brother.’ I also think people expected me to write something where they’re all total shit-bags and fuckers,” he says, aureately articulating the general consensus.

“If people expect to hear my voice in it, they’ll hear it coming out of Patrick’s mouth,” he reveals. “As the series goes on, he gets more florid speeches.” Patrick is the callous producer of Big Brother on Dead Set, played by Andy Nyman. “There’s bits when you’ll be thinking he’s just read a Screen Burn column aloud. He’s a panto villain in a lot of ways. It’s not a nuanced portrayal of a modern TV producer: he’s a fucker, and all the better for that I think.”

Of course, it’s somewhat simple-minded to expect that on the grounds of his involvement with Nathan Barley and the mordacious tone that characterises his Screen Burn column, that Dead Set would serve only as a scathing analytic on social licentiousness and obsession with celebrity culture.

“Primarily we wanted this to be nasty; a horror thriller. It’s a populist show, in no way was I thinking that I’d tell it how it is. It’s straightforward enough, it’s obviously comic, but we were always going for something like the original Dawn Of The Dead. Everyone bangs on now about that film being a great satire about consumerism, but ultimately it’s a romp. You don’t have to be sitting there thinking, ‘I know what he’s saying about capitalist society.’ You can just go, ‘Oh, here come the zombies. Brilliant!’”

This obvious enthusiasm for guts and gore was another motivation to write the show in the first place: “It was an opportunity to do a series that has popular appeal, and also is unpleasant,” as Charlie puts it. “It’s fantastical and I like the idea of doing something populist and stupid. One thing I liked about shows like The Twilight Zone is that they’re unbearably cruel.”

If nothing else this talk of cruelty fills me with the warming glow of familiarity as the Charlie Brooker next to me, at least for a minute or two, flickers with a resemblance to the caricature Charlie Brooker that’s grown out of Screen Burn, and currently resides in my head.

I push him on why anyone would intentionally create cruel television. “Most programmes are inherently reassuring,” he reasons. “24 is a really hardnosed show in that they sometimes kill off a well-loved character in a gruesome and unpleasant way. But they have to throw in all the scenes where people say, ‘I love you Dad.’ I wanted all those bits jettisoned, leaving just the hardnosed nasty bits and people running around frightened.”

Does this emphasis on gut-wrenching, spleen-chewing savagery mean there’s no moral to Dead Set? “Well, primarily it’s a romp, but there were things in my head that I was thinking about. We live in times where we’re constantly aware of some sort of looming threat – terrorism, bird flu, global warming, the economy – but at the same time we’re completely obsessed with trivia and celebrity. I get sucked into I’m A Celebrity more than what’s going on in my street. I thought it’d be great to clash the two: invent some terror, and have it colliding headlong with TV fluff.”

Even when speaking about reality TV ‘stars’, there’s a subtle whiff of compassion masked under the sharp tone. “There’s a lot of hatred that gets thrown at Big Brother contestants, deservingly if they’re nasty people, but they often seem to be nasty people because it’s a giant twat amplifier. It makes someone who’s a bit of a wanker seem like the biggest wanker you’ve ever seen.”

“There’s also a lot of hatred thrown at them for seeking fame, but I think why not? If you’re 22 and working at McDonalds, and the Big Brother or X-Factor auditions come along, who’s to say you shouldn’t try out? I’d say do it. It’s a catch-22: you’re a twat if you do, and a twat if you don’t.”

Though there are smatterings of humour throughout Dead Set, it obviously signals a broadening of his writing repertoire. “The original scripts were very straight, there were no jokes in them at all. And we wanted to differentiate it from things like Shaun Of The Dead. I thought that was fantastic, but it’s a different type of humour in that they’re aware they’re in a fiction. There’s that very funny scene where the zombies are coming and they’re throwing their record collection; our characters would never do that, because they’re too scared.”

However, whereas films like Shaun Of The Dead and Day Of The Dead can draw audiences into a bubble and build tension over an hour-and-a-half, were considerations given as to how to maintain that same tension over five episodes? “Yes, and hopefully we’ve pulled it off. Because of the nature of it, it’s fast-paced and there are a lot of characters. 24 was the model in my head. It’s a plate-spinning exercise; it’s constant egg timers. It was like solving a puzzle all the time, working out what could go wrong next.”

“It’s also been ruthlessly structured around commercial breaks. 24 is laid out like a series of pistachio nuts: you’ve got to have one, then you see another one. The idea was to make it like that. Hopefully the first episode builds to a climax every eleven minutes or so: the other episodes were 22 minutes, which is really quite short, but hopefully there’s enough variety to keep you going.”

Having applied his pen to various forms of writing, including a recent dabble in travel journalism for The Guardian, what unique challenge does screenwriting present? “The trickiest thing was working out what the next bit of peril is,” he reveals. “It’s like solving a Sudoku, and it really is that dry in a lot of ways. But Dead Set was easier in that, unlike something like The Wire, everyone’s motivations are pretty basic: ‘Help, we’ve got to survive!’”

Charlie’s first major screenwriting project was cult classic Nathan Barley, which follows the antics of an affluent media type living off his parents’ wealth, whose cringing naivety and absolute commitment to all things ‘street’ managed to create both a monster and a legend out of the same character.

The series originally spawned from his TV Go Home website, which displayed spoof listings for fictional programmes. “When we came to do the series we looked at the listings and realised that Nathan Barley himself wasn’t a character, but an object of scorn. We had no real description of what he thought, so that was our first problem. I think people who read TV Go Home were used to seeing him as a Patrick Bateman American Psycho character who was very cold and aloof, which we actually thought about. We used to say that in the listings he was a cunt, whereas in the series he was a cock.”

Though going from TV Go Home to Nathan Barley may not always have been quite as simple as switching the genitalial form of the main character, were there any lessons to be learnt that made penning Dead Set a little easier?

“Well the process of working out a plot is very similar, in that it’s a nightmare,” says Charlie. “The hardest bit was working out things like why does Dan get a haircut? Why is Nathan rapping when he’s going down on Claire? One of the lessons I learnt from Nathan Barley is that you don’t have to explain. If you watch Friends, it’ll open with Joey or someone walking in and announcing, ‘I’ve just been giving a part in a Polish soap opera, so I’ve got 24 hours to learn Polish.’ That sets up the story for the rest of the show. You don’t ask, ‘But why is it Polish?’ You just think, ‘Oh, this’ll be fun,’ and go with it.”

When it was first aired neither critics nor viewers seemed to know what to make of it, but the gradual rise in popularity of Nathan Barley since its release on DVD surely justifies calls for a second series. “We were planning one in quite some detail about two years ago, but then Dead Set got started.”

The planning process was in quite an advanced stage, with workshops being held in 2007 with various cast members including Julian Barratt (of Mighty Boosh fame) and Nicholas Burns (who played Nathan in the first series). Episode structures had been worked out, and even bits of scripts written.

Whereas most of us might be happy with more of the same hedonistic japes and floral swearing that coloured the original series, Shoreditch is a very different world from the one of 2005 – the sacking of Spitalfields for one will not be forgotten. So what are we to expect from a future series?

“The second series would be slightly different in that everything would have moved on a few years. Nathan’s approaching 30, he’s put on a bit of weight, his hair’s thinning a bit, and his parents have cut off his limitless supply of cash. He’s facing the fact that he’s basically never achieved anything. He has to move out of his flat and in with his brother, who’s currently going through a bitter breakup. His brother’s comparatively square – a GP who before his bitter breakup was painfully ‘Observer Lifestyle magazine’. He’s very conventional, tucks his shirt in every morning and has nice things in his kitchen. Nathan finds himself in an un-cool part of town and doesn’t know what’s going on.”

The fish-out-of-water shtick is always a safe comedy bed, although for many part of the satisfaction of chuckling at Nathan Barley derived from sneering despisingly at that whole Shoreditch ‘new meeja’ element. So why take it out? “We haven’t entirely taken it out, but we wanted to flip everything around so that Nathan was not master of his little kingdom,” Charlie explains.

“We always thought that cocks like Nathan Barley have existed from the dawn of time. If you work in a lighthouse, chances are there are Nathans in the lighthouse community. We never thought of this as a satire on Shoreditch, but as a comedy about a dickhead, a complete cock. Shoreditch was just the backdrop; it could ostensibly have been set in 1925 with different costumes. It’s about a successful twat and a bitter onlooker. In his new setting he’s completely awash in what he perceives as Squaresville, where he thinks everyone is a fucking granddad conformist idiot. So he becomes a bit more Dan Ashcrofty in that respect, whereas actually he’s acting like a fucking child.”

Is there room in this new setting for any of the other original characters? “Dan is working as a minicab driver because he’s quit his freelance job and has decided to write a novel, but actually he’s just driving a minicab and not really writing anything. Also, Nathan’s ex-lackey, Pingu, has become massively successful in some other field. That was basically the setup.”

Charlie talks excitedly about script ideas that are in various stages of plotting. “There was this whole episode that revolved around an incident in which Dan walks across the road and somebody calls him fat, so he decides to go and join a gym. But I was particularly pleased with one in which Nathan finds a gun and he ends up accidentally firing it out of the window.”

“All that happens is that it goes across the road, straight through the window of a house that Nathan’s brother promised a painfully middle-class couple that he’d look after. It’s gone slap-bang in the middle of a giant plasma screen TV. The rest of the episode revolves around their attempts to rectify the problem. They can’t work out whether to replace the TV or smash the place up and make it look like it was a burglary.”

And his writing partnership with Chris Morris appears to have a future, even if Nathan Barley doesn’t. “We’ve actually been discussing something else – not the Jihad comedy that he’s going ahead with,” he clarifies, referring to the fabled suicide-bomb-com that his controversy-courting colleague is working on. “We’ve been discussing something so amorphous that I don’t know how to describe it. It’s about television, basically.”

Theirs is surely an ideal, albeit slightly concerning, pairing. Some of the concepts he reels off for future shows could sit comfortably within an episode of Brass Eye. “I wanted to do a game show in which contestants are shown the faces of young children, and have to guess whether they are being shown hardcore pornography or uncensored war footage,” he chuckles.

British television might not be quite ready for that, but as the media ceaselessly contort our notions of acceptability, this is certainly one man who’ll be catching a ride on the back of sliding moral standards. And all the better our televisions will be for it.

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Words: Martin Anderson
Graham Linehan photography: Adam Mattison-Ward
Buy Issue 10 here

If the British studio sit-com is as dead as Victoria Wood suggested in 2005, no-one’s told Graham Linehan or the legions of fans awaiting the third series of award-winning geek comedy The IT Crowd. Declared in 2007 to be amongst the top 100 living geniuses, this Irish writer loves to ignore good advice in his relentless pursuit of the perfect mainstream comedy show.

 


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“I’ve always been a contrary person. Roy’s based on me to that extent, with that whole ‘music snob’ thing – the idea that if more than ten people like something, it isn’t any good anymore,” says IT Crowd creator Graham Linehan.

Graham enjoys resistance: the ‘Ted and Ralph’ sketches that he wrote with long-time collaborator Arthur Matthews were the slowest entries in The Fast Show - and the most popular; Father Ted turned the deadest concept in British sit-com - the ‘clerical’ - into the most revered comedy show since Fawlty Towers; and Victoria Wood’s 2005 declaration that the studio-based sitcom had been killed by The Royle Family and The Office only served to fire Linehan’s efforts on the first series of The IT Crowd, which went on to garner praise, ratings and awards.

“It’s good business practice that if everyone is going in one direction, you should go in the other,” he declares. “I believe that audiences get bored with things before they know they’re bored with them.”

No-one’s bored with The IT Crowd yet. As we talk, only a couple of days remain before the beginning of exterior shoots for the third series, and many fans fear that in his creative thrift Linehan will afterwards abandon the neglected and neurotic denizens of Reynholm Industries for pastures new; predecessors Father Ted and Black Books both bowed out at series three, though it’s not a decision Graham has yet made for The IT Crowd.

“If you look at something like Friends, series nine or ten, I think people are saying to themselves, ‘I’ve had too much of this delicious food, and I’m really getting sick of it,’” is his diplomatic way of putting it. Even the increasing number of exterior shoots for the series hallmark Graham’s determination to follow his own path. “I kind of know when something does or doesn’t work myself, and I tend to go my own way.”

“For instance, a lot of people were saying really early on that I shouldn’t take the characters out of the office; then I did The Work Outing – and that’s been the most popular episode. So you can’t really pay attention to what people say, because they might be wrong. Really I’ve just got to follow my own instincts, and in the end I just go with what’s funny.”

Graham gets to hear more of other people’s opinions than most writers who reach his level of success, as he maintains a very popular blog where fans of his work can interact with him when he opens a comments thread every Friday. It was at this venue that the self-professed computer nerd appealed for authentically ‘geek’ items to adorn the basement set of the third series.

“I’m hoping it will look just a little bit more super-charged this year,” he reveals. “I always wanted the kind of people the show was written about to look at the set and go, ‘Oh my God, they’ve got a Sinclair Spectrum!’ or, ‘There’s an old Amiga in the background.’ I wanted them to constantly find things.”

Though praising the production design team on The IT Crowd, Linehan admits that only authentic nerds could possibly have the right knowledge to dress the set. “Up until this point, I had to be the one suggesting items. This year I thought that even I don’t know everything about nerd culture, so it’d be better to turn it over to the public, and that’s worked out great.”

Like the reclusive techies in The IT Crowd, geeks are very protective of their territory, and the show has had to walk a careful tightrope between accessibility and geek credibility. “I don’t want my comedy to be enjoyed by just the people that it’s about,” laughs Graham. “I want to reach as wide an audience as possible, but without losing any intelligence.”

“Some people complained that there weren’t enough ‘geek’ jokes in the show, but that’s never what I wanted the show to be. I didn’t want it to have loads of jokes about Linux. I wanted the show to feature these characters but not be aimed at them, but rather at everybody. I don’t like TV shows that polarise audiences and atomise society even further. I want to try and create TV that a large group of people can sit and watch in a room and laugh at.”

The IT department at Reynholm Industries are the typically idle or insane residents of a Linehan show. Graham often posits that grumpy central figure Roy [Chris O’Dowd] is his alter-ego, whereas social-reject savant Moss [Richard Ayoade] is him at age twelve, and their frustrated and computer-illiterate boss Jen [Katherine Parkinson] was inspired by the effect that meeting his wife had on his own life.

“No, Jen’s not based on my wife’s character,” Graham chuckles as I suggest it. “She’s just based on the effect of a woman in a male environment. Jen is much more into the idea of being a businesswoman than my wife is. Also, my wife knows a lot more about computers than Jen does.”

Part of the hope fans retain for a fourth series is that Linehan won’t feel he has quite perfected the show in series three. He retains that the first series was overly confrontational, and despite my suggestion that Jen is one of the few genuinely funny female sitcom characters output by a male writer in recent years, that there’s work to be done there as well.

“I think that it’s only now that I’ve even started doing an OK job with Katherine’s character,” Graham confesses. “I’m very embarrassed about the first series, and that episode to do with shoes - what a bloody tier-one idea that was for writing about women! I think the reason a lot of male writers aren’t very good at writing women is that they’re nervous: a funny character often has negative characteristics, and men are worried about being accused of sexism.”

A total absence of respect - though not of affection - for his entire cast of characters in The IT Crowd helps Linehan sideswipe the comedy-killing influence of political correctness without becoming overly mean.

“Often you’ll find that if there’s a so-called ‘minority’ character in a TV show, they’re not allowed to be funny, because you can’t say anything negative about them,” he proposes. “That’s why men write so many male characters - they can just slag them off ’til the cows come home. But if it came to a woman, or a guy in a wheelchair - not to say that the two are remotely similar - they pull back a little bit, scared of being attacked.”

Graham decided some time ago to disregard these considerations. “I said to myself that if I had a disabled character, or any kind of a minority character, I’m going to make them as negative as any of the other characters. I don’t really have any admirable people in my show - they’re all foolish, and they’ve all got their problems in one way or another. You just have to bite the bullet, and not worry about people being insulted.”

On the surface, it seems that Graham now has to make such judgement calls by himself. Since he and Arthur Matthews went their own ways after the first series of the surreal sketch show Big Train in 2001, the writer has experimented with new collaborations, but writes all of The IT Crowd solo. Does he now prowl parties looking for the funniest person to forge a new writing partnership?

“That makes me sound like some kind of comedy rapist,” Graham grins. “It’s a very precious, magical thing, and it doesn’t really happen if you deliberately try to make it happen. Comedy partnerships are born, not made. What happens more is that you’re sitting in a pub, someone starts speaking, and everything they say is funny. Well, that’s someone you should possibly think about getting to collaborate with you. But if you have a funny writer and you say, ‘Hey, do you want to do something?’ – I think that’s probably a recipe for disaster.”

These days Graham gets creative feedback from Robert Popper, once Commissioning Editor for Entertainment and Comedy at Channel 4, but perhaps best-known for co-creating the Tomorrow’s World take-off Look Around You.

In his new capacity in his own sub-company within Talkback Productions, Graham is himself looking forward to the chance to nurture and encourage new talent. “At the moment I’m trying to do some work with Steve Delaney, who does Count Arthur Strong,” he can reveal. “I would be so proud and happy if I helped him make a sit-com out of that.”

Since there seem to be more funny people in pubs than there are first-rate comedy shows on TV, I ask Graham to explain the difference between being funny and writing funny. “This is something I’ve only found out through doing it,” he explains. “But writing is something that’s often misunderstood. You can be as funny as you like, but sitting down and creating characters from scratch is difficult, and putting them into storylines is difficult. It’s much harder than it seems to be. I worked with someone who thought like that. While we were collaborating, I asked him how he structured his shows. He went whaa–?”

“Like a lot of people, he thought to write a show you sit down and write, ‘INTERIOR… blah blah blah’, and then start writing dialogue. He didn’t realise that you actually need to have a plan. You have to think about it, make sure that you’re on the right track, and that all the characters will bounce off each other. You write scenes to test that out, you experiment a bit, and then finally you come up with what might be the best plot to show the characters off. Then you structure it.”

“Then at the end, there’s this long process of looking at tiny scraps of paper and notes you’ve written on your computer… all sorts of different things. And at the end of that process, you start to write ‘INT. PAROCHIAL HOUSE. DAY.’ Or whatever.”

According to Graham – dismissive of his well-publicised 2007 ranking among the world’s top 100 living geniuses – the most common mistake the tyro comedy writer makes is to go straight from concept to script. “A funny person will sit down with a couple of vague ideas, and they’ll start writing dialogue,” he suggests. “You can only get to about two pages with that type of planning before you start thinking, ‘Oh, I don’t really know how to get this character into the room.’”

Despite his strong association with the ‘Golden age’ of Brit comedy in the Nineties, Graham remains enthusiastic for the quality of current and recent comedy output, such as Peep Show and The Thick Of It, although less enamoured of another staple comedy format: “I hate the way the definition of ‘sketch-show’ seems to have changed recently, so that a sketch-show is now about four characters who are repeated every week until you want to smash their heads against a wall. It used to be that a sketch-show was about variety: different sketches and different ideas.”

If Graham were to return to the format he last dabbled with in Big Train, he’d choose a more classical approach. “It certainly wouldn’t be a character sketch-show – it would be one where every single sketch is different. More along the lines of The Two Ronnies or even Smith And Jones.”

Coming from him, you believe it would work. With only the relative failure of 1994’s Alexei Sayle comedy Paris to de-emphasise in an otherwise glittering CV, one wonders if Graham Linehan could have an idea too risky or off-beat to get commissioned these days.

“No,” he refutes. “The opposite happens; people commission me to do things, and I find that it’s actually beyond my talents. I tried to write a film based on Radio 1 disc-jockeys in the Seventies, and everyone was very enthusiastic about it. We did a good pitch. Then I sat down and found that I didn’t really know how to write it.”

Graham believes that despite appearing to be a creative powerhouse, he often comes up against the brick wall of his own inexperience. “Writing’s a very mysterious thing. Now, when I pitch, I tend to say to people, ‘This might not work, but we can give it a shot,’ rather than, ‘This is going to be the best thing you’ve ever seen in your life.’”

“But I guess the only advantage of being in my position is that I can say that, and people will still employ me,” he admits. For the outsider, the route into television writing remains as mysterious as it ever was. Despite new initiatives and schemes from Channel 4, the BBC and other broadcasters, the de-centralisation of production leaves potential talent not necessarily knowing where to begin. Whilst waiting for the annual contests to roll round and scrounging contact details and meeting-time with the ‘right’ producers, many end up hoping that a ‘high-concept’ comedy pitch might be more fruitful than a conventional one.

“Here’s the thing,” Graham contends. “The ‘high-concept’ script has a better chance in treatment form, but the low-concept one will have a better chance in script-form. I would always suggest to people that they don’t do treatments. Treatments are just cheating. Anyone can say, ‘The Heroic Five is a brilliant new comedy show’ – well, it’s not – it’s nothing yet, just a title. But if you actually sit down and write the script, and it’s flowing out, and there’s jokes and situations and the characters are alive…”

“Look at Seinfeld, the lowest concept you can imagine. Even Friends called itself Friends, whereas Seinfeld was basically the same concept - a bunch of friends hanging out, but they didn’t even go for that angle. Write the funny script; let someone else worry about how saleable it is.”

“Being funny is a surprise in itself, so innovation really isn’t that important. I think Metrosexuality - if you remember that show - would prove that. You shouldn’t write the script until you’re absolutely sure of what you’re doing. That should come at the end of the process, not at the beginning, which is a time for collecting all your ideas and notes and writing things on little pieces of card. If you hold off on writing till you can’t bear it anymore, you’ll write much faster.”

As someone who confesses to nudging a deadline in order to reach maximum creativity, Graham has particular disdain for the power that a poor first draft has to discourage writers. “Your worth as a writer is not measured by your first draft, which is just some notes that will help you write your final masterpiece. A first draft is something that should be changed unless, as sometimes happens, you accidentally write something perfect, which does happen every so often.”

This is the third time this year that I have spoken to Graham about series three of The IT Crowd, and I feel I know by now the painful desk-banging involved for him in getting each script ready, and working out problems during the rehearsal process. Might it not be less stressful to go the Ben Elton route and turn his comedy talent to novels?

“I used to write a lot of prose,” he recalls. “I used to be a journalist. But my prose muscles are a bit weak at the moment, because I haven’t been writing enough of it. Maybe that’s something for the future. It’s also a good thing to be older when you write novels – I don’t know why, but I just think there’s less chance that you’ll make an absolute arse of yourself.”

As we pause our chat for a production person to ask Graham about the casting of a walk-on part in The IT Crowd, I realise that I should let him get back to Reynholm Industries. The rehearsal week is over and it’s time for Roy, Moss and Jen to take their neuroses on the road again before studio recording in the early Autumn.

This year Noel Fielding has too many commitments to reprise his role as gentle goth vampire Richmond, but Matt Berry will be taking up the slack as the morally-challenged company head Douglas Reynholm, following a hugely popular insertion into series two.

The rewrites will continue until the last moment, even potentially impinging upon the studio recording with the audience. “Suddenly you notice that even if a scene has always read well, there’s too much dialogue before the first plot-point gets introduced, or there are three scenes where there should be two. Things like that, for some reason, don’t really present themselves until you’re actually rehearsing. Then there’s a lot of jiggery-pokery involved.”

“The actors help: sometimes they’ll say to me, ‘We don’t need to actually do this in dialogue – I can just look over at him and it’ll convey that information.’ In the final week, it’s like working with a writing partner made up of the four other actors, and it’s just a pleasure, really.”

Though tight-lipped about storylines in The IT Crowd 3.0, Graham admits that even if the characters and situations at Reynholm Industries play themselves out a little, the show might have further renewability as a comedic reflection of the rapidly changing pace of technology – which was his original vision for the series. “It became its own thing for a while, but I think it’s finally becoming what I always wanted it to be.”

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Words: Nick Carson
Photography: Anastasia Taylor-Lind
Buy Issue 10 here

Cult British comedy hails from a cloistered isle where subtlety, eccentricity and surrealism can thrive. US shows may surge across the Atlantic but only a select few wriggle back against the tide; established big-hitters like The Office and Little Britain that are checked in fully-formed before being re-packaged. A Brit writer pitching a fresh idea exclusive to the US market is virtually unheard of, so what happened when Green Wing creator Victoria Pile landed Stateside?

 


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“It never happened,” muses Victoria with a wry smile, when asked when she realised she was funny. Given that the four-times-Bafta-nominated creator of Green Wing and Smack the Pony started penning broadcast-worthy sketches for the Beeb while still at Uni, surely that switch must have flicked earlier than most? “I’m constantly surprised when my work is appreciated by other people,” she continues. “That sounds fake, doesn’t it? But comedy writers need a lot of stroking, and positive feedback - me more than most.”

It doesn’t sound fake. We’re sipping water in her spacious North London front room: it’s comfortable, but clearly a well-lived-in family home where this writer can squeeze in some precious keyboard time before the kids get back. She’s rented some space above a shop to use as an office, she tells me, but the decorators are still in so it’s a working-from-home job ‘til they’re done.

“I get fearful of expectation,” Victoria’s prepared to admit. “I prefer to do a low-profile project and see if it makes a ripple than go out all-guns-blazing. I’ve always abhorred publicity: I don’t like people seeing stuff until it has to be seen.”

So it was an intriguing career curveball, following Emmy and Bafta-winning hits and mounting public anticipation for the next, to plunge into a notoriously competitive overseas market and produce a pilot, set in a US police precinct, rather than risk dropping the bat in Britain.

“America lured me, partly because I didn’t have to recreate something else immediately here: I went to avoid the second-album syndrome,” she goes on. But far from burying her head in the sand, she’d buried her head in a goldfish bowl. “Over there you’re exposed so completely; you can’t just say, ‘Let me do it, and then you can have a look.’ Every step of the way, you’re naked.”

Dismantling the tight-knit Green Wing team in 2006 - cast and crew largely handpicked by Victoria herself - felt “like breaking up a family unit,” she admits: “A lot of the cast spent more time with us than with their own families, and that was the hard act to follow, not whether we’d do something funny again.”

Of course, ‘funny’ - more than perhaps any other creative goal - couldn’t be more subjective. “I struggle, because people say I have a slightly perverse view; an unusual take on things. I never understood that. I always assume I represent a large number of similarly minded people; it’s just how I see the world. You can’t choose how to approach something comedically; well I can’t, anyway,” she goes on. “Vogues change, and when I started out I was very much into the style of comedy that I’ve since developed, and other people weren’t. Now we’ve gone about-face and there’s more trend for big studio-based comedies. But I’ll always go for what I instinctively find funny.”

But protestation aside, it was for idiosyncrasy rather than conformity that Victoria’s agent and manager, who had existing positive relationships with US networks, “hoiked” her across the Atlantic. “Now, I’m not a ‘networks’ person,” she begins, settling back into her chair: “I prefer HBO and cable; they tend to be more off-centre.” It’s already clear that this will be no pleasant fiction where a saucer-eyed Brit skips through bountiful fields of cotton candy.

“I don’t want to slag America off,” she’s keen to stress. For while it’s tempting to snuggle you down with a dustbin-sized vat of popcorn and sensationalise this cautionary tale like a gravelly-voiced Hollywood trailer, the simple truth is that the studio-driven US market is an acquired taste for a British writer. Especially one whose devoted creative control at the helm of her own complex shows have attracted monikers like “visionary” and “genius” from cast-member Tamsin Grieg and fellow Green Wing writer Fay Rusling respectively.

“You have to be prepared to have a lot of top-down input,” is her delicately democratic way of putting it. The fact that American networks can pay extremely well is no secret, and Victoria draws attention to various fellow writers who have sustained a healthy trade contributing scripts to other shows. Suffice to say that getting a fresh one off the ground is somewhat different.

“There’s a certain hypocrisy in saying, ‘We want you because you do something different; we love your work; we understand your process and we want you to do it over here,’ when that’s the very thing that they cannot let happen,” she declares, frowning slightly as a shadow of that past frustration crosses her face. “They crush it, and crush it, and crush it, and crush it, and you end up with something that’s neither my choice nor their choice.”

“I was treated fantastically well, with a lot of respect, and actually given a lot of freedom according to other sources,” she reflects; perhaps proof positive that incompatible personalities and working practices were at least partly responsible. “It was a strangely enlightening experience. We did do a pilot; I’m going out there to pitch something else, and I’m trying to do co-productions at the moment. But the things you hear are absolutely jaw-dropping: until you’re immersed in it, you don’t quite believe it’s possible.”

“I spent most of the time either in hysterics with laughter, or in tears with disbelief at how they conduct themselves. Considering that it’s the epicentre of the entertainment industry, I was horrified at the outmoded, archaic, hierarchical, creative-crushing things that went on.”

By way of example, Victoria recollects a memo that was passed her way encouraging producers to perpetuate the influx of British talent, but not to sign any deals: “It recommended reinventing the format with your homegrown crew,” she explains. “Rip the idea off, in other words. It was an article in an American publication. They’re not embarrassed about it: ‘We don’t need to buy the formats; we’ll just do it ourselves.’ It makes you slightly fearful of sending things ad-hoc as a writer. As an actor there are some brilliant people there; lovely casting directors; in fact everyone’s brilliant apart from the system.”

And what a vast system it is. The same year that she was in the midst of it all, the network commissioned eighty scripts - a quarter of which were produced as pilots. Three went to series, and all three of them were pulled. “There was not one success out of the whole season’s production,” laments Victoria. “What I didn’t realise was that there’s a rush of British actors coming out every year to do the pilot season: if you get picked up, you’re made forever.”

“I fought tooth-and-nail to get Stephen Mangan out there, but we were also forced to have two ‘named’ stars from their stable - Jason Alexander [Seinfeld], who’s fantastic but wasn’t right for the part, and Orlando Jones [one of the original cast members of Mad magazine's late-night sketch series MADtv], who again is a tremendously talented comedian, playing completely the wrong part.”

Half-an-hour in, and Victoria has already demonstrated pretty transparently how involved she expects to be when getting a comedy show off the ground, and it’s similarly clear that this approach won’t transplant well to US soil. But there isn’t a flicker of a toy-throwing tantrum in her voice: frustration, yes, but she’s not precious for the sake of it. Her talent’s rooted in a more temperate climate, where tight creative control happens to be what she’s very, very good at - and taking that away can mean letting a project sway off course.

My timely reminder that, for her seminal creation Green Wing, she’s credited as creator, producer, casting director, script editor, film editor and writer - albeit one of several in many cases - is met with a mixture of a smile and a wince. “I didn’t choose those titles,” she points out, “but as a description of the job description then yes, it’s accurate. You need somebody trying to achieve what they want, or don’t know they want. Quite often all I know is what I don’t want.”

It may take a couple of seconds to unpick the sentence, but it does make sense. And for commissioners, collaborators and cast alike, it boils down to putting your trust implicitly in someone else’s creative vision.

“You have to have quite a loyal and tolerant group of people to contribute to something blindly,” she agrees. “But as a ‘tame’ writer you’re exempt from some of the difficult decisions that rack us all. You’re in a childlike state: write as freely as you like, and we’ll take the best bits. All the writers on Green Wing had careers in their own right, but as a unit we were like a different writer.”

Her confession that she once associated each member of the team with a body part - the kidney, the little finger and so-on - prompts the obvious question: which was she? “It depends who you ask,” she smiles darkly. “Probably the stick up the arse. Although the real answer, of course, is the c-word.” Whether this refers to gestating and giving birth to her precious creative baby, or something infinitely more self-deprecating, we both decide to leave hanging.

A likely byproduct of building a tried-and-trusted team of bodily organs is that you’ll want to work with them again, and shipping Green Wing stalwart Stephen Mangan across for the pilot season is a case in point. Mark Heap, too, was penciled in from the outset, but replaced at the studio’s behest by Jason Alexander. Does she often put pen to paper to shape a character with a favoured actor already in mind?

“Since Green Wing I’ve done that… three times,” she reports after a moment’s thought. “I put Steve and Mark in all of them, in my head. But Mark didn’t get the part, and Jason wanted to do slapstick, drop his trousers and show his bum. There was a line in the script where he opens a drawer and there’s a portable vagina inside, and he wanted the prop to be made. You don’t need to see it,” she emphasises, sounding slightly exasperated as the voice of understated British comedy: verbal humour that conjures vivid mental images, rather than literally and figuratively shoving a vagina in someone’s face.

Setting aside comic preferences however, Victoria is quick to praise the talents of the lead actor that was dropped into her production from above: “Jason has incredible comic planning, hilarious timing, and knows a lot of martial arts so there were some incredible visuals,” she points out. But as she’s already made clear, it was the system, not the individuals, which crushed the project.

“They cut all those bits out, including some gorgeous nonsense with putty,” she reveals, with palpable regret that said putty-play won’t be lighting up our screens anytime soon. “He could equal Mark in many ways; in terms of physicality he was great. There’s a scene where he’s almost grooming the new boy: he comes round behind him, puts his hands round his neck and gobs on his cheek. The executives cut it out; they said it was leery and unattractive.”

Another “cracking scene” where Steve attends a lesbian meeting, shot with a gay female stand-up, survived right up until the wire: “They ripped it out the night before,” reveals Victoria, as if they’d torn the still-beating heart from her already maimed project: “They were too ashamed to take it out earlier.”

It’s revealing that when asked how the show was compromised, she recalls very specific episodes; vignettes that made her chuckle, but failed to crack a smile on the execs further up the command chain. Of course, even the pioneering hour-long format of Green Wing - with its series-long plot arcs that seemed so far removed at first glance from the self-contained skits of Smack The Pony - was built around sketches, expertly woven together as part of a wider narrative. Individual episodes are the blocks that make Victoria Pile’s comedy work, and sliding them out one by one is like a high-stakes bout of Jenga.

“You can cover more material with sketches,” she affirms. “Your territory’s wider. If you’re out to make a really comedic experience, you want the freedom to go hither and thither, to cover as much material as we do in our real lives.” She landed on a police precinct as a setting for the untitled pilot we’re discussing for much the same reasons that a hospital became the setting for her last hit show: you can find all sorts of people under one roof. Green Wing was originally intended to weave the lives of car park attendants, canteen staff and everyone else alongside the medical and admin staff, but it never quite happened that way.

“This pilot followed four detectives and their lives and loves: it wasn’t really to do with policing, but there was some procedural stuff in there because that’s what they wanted,” Victoria explains. “This body within the department is there to check up on procedures, and they’re so litigious. We developed a potentially fantastic relationship between the slightly anal character trying to catch everyone out, and normal detectives with their everyday lives. But it was the lack of interest in those peripheral things that screwed it for me: I wanted to indulge in the little idiosyncrasies of the characters; they wanted the story.”

From the off there was a lot of “slipping and sliding” and top-down adjustments, which as Victoria readily admits, was “exactly what I do, but done by someone else.” With very different sensibilities pulling in opposite directions, the chances of the comedy kernel surviving intact were slim to minimal. Pressing on, her team wrote two new blind scripts that impressed another network, and they commissioned a fresh hour-long script. Then the writers strike happened, and it all ground to a halt once more.

“Ultimately, in America all your experiences often come down to one person, and everyone’s curtailing to them,” she explains. “Over here, you cast someone and say to the broadcaster, ‘I’ve found some great talent, here’s the tape, have a look.’ Over there, you have to make a deal for two series before you can pass them. You need at least two other options, then you go to the studio - not the network - and they all perform in front of 40-odd people on stage, up against each other like gladiators. It’s The X-Factor, basically. Then if the studio executive agrees with you, you go forward to the network and do it all again.”

An observation that’s hardly worth making to a British audience - that a talented small-screen comic actor won’t necessarily take well to a live stage - is the final, forceful reminder that things are untouchably different over there. Victoria shrugs. “I’ve learnt a lot, and have less belief that they want what works here,” she concludes philosophically. “If I make a decision to do something that works there, that’s another matter.”

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Words: Catherine Bray
Buy Issue 10 here

He’s among Britain’s greatest living directors, and he’s back in the city settings he loves for his latest film, charting an Indian slum kid’s progress up the ranks on Who Wants To Be A Millionaire? We catch up with Danny Boyle, director of Trainspotting, 28 Days Later, and now the film that could eclipse them all: Slumdog Millionaire.

 


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Not that many interviews begin with a globally respected film director spontaneously reassuring their interviewer regarding the current state of the economy. And not too many interviews also incorporate a debate on how and where the women of Indian slums manage to dispose of their excrement in such total secrecy compared to their unabashed menfolk, who think nothing of shitting in the street. But then Danny Boyle, comfortably placed within Britain’s top five finest living directors for the best part of a decade, isn’t someone you would ever call a predictable interviewee.

“You’ll be fine,” he assures me, having opened the conversation with small talk about the dire state of the economy. “How old are you? Oh, you’ll be fine. I remember there was a crisis the first time we brought a proper house. We bought it at the top of the property boom for £189,000, and literally the next week the market crashed and it was suddenly worth, like, £114,000, and it was negative equity. Awful.”

As ever with Danny, the world of film is never more than a sentence away, and true to form he segues swiftly into reminiscence: “I remember meeting Anthony Minghella at the time - late ‘80s, early ‘90s, just after this crash - and he said, ‘Don’t worry about it; you’ll be fine.’ He was right.”

Economy dealt with, time to tackle the really big issues. Time to talk crap, literally. The reason Danny has shite firmly on the brain when we meet for an hour’s chat at the Hospital Club in Covent Garden is that his latest film, Slumdog Millionaire, is partly set precisely where the name might suggest: the slums of Mumbai.

Where, Danny is keen to convey: “You do get shit all over you. There’s nowhere to shit; people shit everywhere. Although you never see the women shitting. I was there a year, on and off, and for eight months full-time. You see men doing it all the time. Men and boys. All the time - and you have to get your head around that. But you never see women.”

He pauses to allow the mystery to fully sink in. “There were all these rumours: ‘Oh, they get up in the night’ - but I was up in the night, and I never saw them. There are these little plastic bags everywhere, tied up very neatly. It must be that; that’s the only logical explanation.”

You’ll hear many directors pontificate about getting their hands dirty and bonding as a team, but most of them don’t have contending with the open toilets of Mumbai in mind. Yet without sounding pretentious, Danny manages to turn talk of the most ignoble of circumstances into a subtle point about a working system in which, despite the inherently hierarchical nature of feature film production, basic equalities are acknowledged.

“You can’t get all squeamish about it. We all do it; we’ve just got a very elaborate way of disposing of it over here. It happened to most of us there - it didn’t happen to me, I was very lucky - but it happened that most of us were caught short at some point.”

“Your British crew are mortified that they’ve just had to go in front of you, but there’s nowhere to go. Your Indian crew just look at you and shrug. I remember Thomas the gaffer being caught short; we were on this little island, nothing there. But it was kind of liberating, because we’re so guarded, so private, about that sort of thing in the West, and yet we all do it.”

Whether down to the defecatory egalitarianism of its crew or not, one of the great things about Slumdog Millionaire is that although it successfully holds a magnifying glass to the underbelly of India’s slums, it doesn’t patronise its subject, or seek to suggest that just because your street is your toilet that your life must likewise be a pile of crap.

Like Charles Dickens did well over a century before, writer Simon Beaufoy [The Full Monty] captures in his script for Slumdog Millionaire something of the haphazard, teeming reality of an enormous hive of a city in flux, changing faster than it has at probably any other point in its history. Within that setting, our good-hearted hero, Jamal [Dev Patel, Skins], suffers the slings and arrows that come with a truly outrageous fortune, as he tries to win the woman he loves - if that means going on Who Wants To Be A Millionaire, so be it. Danny concurs wholeheartedly with the idea that despite the modern trappings, there’s a Dickensian vibe at work here.

“It’s classic storytelling, isn’t it? The first thing Simon said to me after I read the script and we met was, ‘It’s Dickens. It’s classic Dickens.’ You can’t avoid the shadow of Dickens. It’s absolute fable. Highs and lows, slight hysteria, convenience, coincidence, good brother, bad brother, impossibly beautiful and unattainable girl taken away whenever you get close.”

Perhaps slightly wired on the strong coffee we’re drinking, Danny talks fast and fluently on this topic; clearly a subject that’s dear to him. “We’ve lost that in the West; we’ve exiled the extreme stuff to fantasy and superhero movies. The stuff that’s left is very cerebral, quite dry, serious drama. Maybe a bit of child abuse thrown in, to pep things up. But for this film, Simon embraced this rich, architectured style of Dickensian writing.”

Although the fate-led storytelling itself presents an enjoyably vivid, heightened reality in which plausibility is left by the wayside, the backdrop against which Simon and Danny’s narrative plays out - and the cities they capture so strongly - feel one-hundred-percent true to life.

That’s probably because unlike, say, Wes Anderson (whose 2008 film The Darjeeling Limited features some of the most nauseatingly glib, depressingly crass, and fundamentally dishonest depictions of India ever committed to film), Danny Boyle headed east aiming to capture something of what was really out there, and not simply to depict what was in his head before he went.

Coming with a pre-packaged notion of an entire continent, as some directors do, is rarely the best approach in film-making, and it’s not something local crews warm to either, Danny found.

“They’re funny: the Indian crews say to you, ‘Ah, there’ll be cows in your movie, yeah?’ and they’re taking the piss, because they expect a Westerner to turn up and make it all about shots of sacred cows and all that stuff. So we tried to avoid that,” Danny laughs. “There are a couple of cows in it actually, but they’re incidental cows; you couldn’t avoid them. But you don’t try to crowbar them in. You can’t come with your film pre-made. Obviously you’ve got your scripts, but you’re genuinely open to change.”

A rapport with an Indian crew established, Danny credits his Indian co-director Loveleen Tandan with helping him avoid other cultural clangers. “She started out as casting director, but helped me in every way it’s possible to imagine. You need that; you need somebody who’s got the confidence to tell the director they’re wrong, which a lot of people lack. People just want a quiet life. Culturally, she would tell me if I was wrong about things.”

At this point I raise the spectre of Woody Allen’s later London films. “That’s the problem! Especially with legends. Who’s going to tell a legend, ‘Doesn’t happen like that, love?’ They just go, ‘Sure Woody, fantastic.”

Co-directing with a large local team in a fast-moving foreign country involves a degree of trust and collaboration not often associated with the archetypal lone auteur, an image that still hangs over what we feel great direction might look like. But would a perfectionist, Kubrickean style of film-making ever have worked on a film like this?

“It isn’t a controlled environment, but I think Kubrick would have responded to it. It does make you rethink the way you work straight away. If you want to control Mumbai or change it, or alter it, you might as well go home, because you’re just going to waste money.”

Lest we run away with the idea that Slumdog was filmed on the fly, guerrilla-style, Danny clarifies: “It’s not documentary-type shooting. You’re ambitious - you’re not just recording it as-is - but you don’t try to clear the street or drive it all away, you work around it. If you do try to create a controlled environment, it looks fake. We did a few scenes, and you look at it and go, ‘That’s not Mumbai.’ And you have to dump it and start again.”

As he talks about Mumbai and Eastern psychological differences, it would be easy to get the impression that Danny had undergone a Lennon-esque enlightenment in India, a circumstance that - were it true - you would be right to treat with suspicion, given the slump in quality that too often follows such apparent conversions in the creative industries.

This was certainly a concern for executives at Pathé and Warners when they found out that a third of their supposedly English-language film could now be lost in translation. Danny remembers an awkward phone-call.

“I had to ring Warners and Pathé and tell them a third of the film would now be in Hindi with subtitles. And the silence, Catherine, when I said that. The silence on the other end of the phone… I was in this hotel room very late at night, because LA had just got up, and the silence, the silence!” He laughs again, recalling what one can only imagine as the excruciating tension of that moment. “You could tell they thought, ‘He’s gone insane. He’s going to bring back a fucking yoga film about hippies and Hindi and maharishis.’ That was what they really thought.”

It would eventually become apparent even to studio execs that the change in language for the sections of the film involving young Indian children was the only way to go, and was not symptomatic of a moment of mistaken whimsy on the part of the director.

“Obviously we’d originally sold an English film to Warners and Pathé. But we got out there and started auditions, and of course the only kids that speak English at seven - and even then not very well - are the middle-class kids. Very highly educated kids. And they were so wrong.”

It wasn’t all about their speech: the childhood obesity issue is not confined to Britain. “They’ve got a fast-food problem in India, and the middle-class kids look chubby. I’d be going location scouting with Loveleen around the slums in the afternoons, and the kids look completely different. They’re skinny, they’re lithe - they’re survivors.”

Trusted advisor Loveleen stepped up to the plate at this point and convinced Danny that the portions of the script covering our hero Jamal’s childhood would have to be filmed in Hindi. “So I did it. That’s the joy of not taking too much money. You can take unilateral decisions like that and just say, ‘Translate it.’ We did it and it came alive. The film took off - whoof! - like that.”

I hazard a guess that another major factor in Slumdog Millionaire’s artistic success is that Danny is back in his element: filming in a big city. I trail off mid-sentence, searching for an agreeable way to end a thought that began: “You film cities so well, better than…”

Danny steps in to spare me the embarrassment: “Better than I do other stuff. I can certainly say that. I certainly feel at home. I like nature within the city, but I just don’t get on with the ski-slopes or the beaches or the countryside. They’re fine for a day, two days maximum, but then it’s just, ‘Where are the people?’ Give me the people!”

Indeed, in its frenetic, affectionate story of an underdog struggling against odds stacked high against him in a big city, surrounded by urban contempt for his ‘loser’ status, Slumdog summons Danny’s first major breakthrough, Trainspotting, irresistibly to mind. And of course there’s Slumdog’s soon-to-be infamous toilet-diving scene, something Danny is acutely aware will draw comparisons with the earlier film.

“I was aware of the toilet when we were doing it, and it’s one of the few times when I was really, really aware - ‘I’ve been here before’ - and normally, if you ever have an instinct like that, you change the scene so you’ve not been there before. But it was such a good scene, we had to leave it in.”

We’re back to that British obsession again: “We’re obsessed with toilets. We’re British. You see hundreds of films abroad; you won’t see a toilet in any of them.”

Slumdog Millionaire’s successful mixing of the spirit of Mumbai, of slum kids, Hindi and a country in fast-forward, with British touchstones of Dickensian storytelling, quiz-shows and toilets, anchored successfully by the performance of Skins’ Dev Patel in a breakout lead role, should strike a chord with a national and international audience. Crucially, it’s a film that it’s difficult to imagine being made in any other way, by any other director.

Balancing his healthy respect for his own instincts - and those of his trusted advisers - with a practical awareness of studios’ cash-flow fears seems to be a hallmark of Danny’s working methods. It’s something he illustrates with a story about the difficulties of marrying the ideals of a script with the realities of filming.

“You have to get permission to film everywhere,” he laments as he discusses the film’s various locations. “We ran that side of it like a parallel universe to the film. The bureaucracy, the rubber-stamping, this stuff that takes an eternity, sometimes years - that was run entirely separately as far as possible. You try not to let it affect you as you film; if it did you’d never get the film made. We’d still be there.”

“So the guys apply for what we wanted, and we’d be filming, not thinking about this whole parallel universe, and generally being quite light-hearted about the process.” But when it came to filming at the Taj Mahal, compromise was needed as the ocean of bureaucracy collided with the directorial vision, and the practicalities of interacting with a different culture.

The Taj Mahal and surrounding area is run entirely on the income generated by the tourism at the Taj, overseen by what Danny describes as a “sort of mafia really: photographers, tour-guides, you know. It’s quite sophisticated. They saw us turn up with these kids, and gradually they realised what we were up to and got annoyed. Very annoyed. They got heavy at one point, and we got chased out.”

“The parallel universe guys realised we had a problem, packed our bags and drove us out of there at high speed. We weren’t really finished, but had to cross the state border before they injuncted the film, which could trap it in the courts for five years. Five years waiting for them to release the film, imagine.”

Knowing how to pick your battles, when to persist doggedly, and whose advice to trust are clearly key skills for anyone hoping to juggle executive expectations linked to huge sums of money with, on the other hand, the subtler concerns of good storytelling that are the reason you’re filming in the first place.

It’s surely no coincidence that Danny found himself drawn to a script in which just such a juggling act is played out. The film’s hero Jamal meets an endless stream of compromises and short-term setbacks, but never backs down in the long-term pursuit of his ultimate goal. Even when interrogated by the powers that be as to just what exactly he thinks he’s playing at.

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This post is the last in a series. Read the first installment.

Words: Pete Ashton
Illustration: Raymond Weekes

Okay, I’ve rambled and covered a hell of a lot of ground. To be honest it’s hard to give a proper masterclass or How To for blogging because the beauty of the form is there are no rules. I know what works for me but it’s unlikely to work for you and some of the best blogs I’ve seen have been approaching the medium in ways I hadn’t ever considered before. You should use blogging (and other similar web services like Flickr and Last.FM) in the same way you use other forms of communication like the telephone or your local pub - in ways that work for you and the community you’re part of.

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And while this might be scary be assured that underlying it all is the magic that makes the internet work, the reason that you can find stuff on Google, how an American became a fan of you band on MySpace or how you got that commission because someone blogged a photo of your work with a link to your site.

Blogging might be as easy as writing an email but its the structured metadata that takes your message and makes available to the right people across the world. And the beauty of it all is you don’t have to think about it, unless you want to (and it’s not that hard really - hell, I can’t write programming code and I get it). You just need to go to wordpress.com (4talentmagazine.com is built with Wordpress), blogger.com, typepad.com or some other blogging service and get posting and linking. The internet looks after the rest.

< Week 7: plugging into the system

< Read the series from the start

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Next on 4 is Channel 4’s vision for the future. Fresh talent, fresh perspectives, youth, diversity and innovation in all its forms will lead and shape the channel’s content in the years to come. So with our readers in mind, we asked those at the commissioning coalface what’s pushing their buttons in 2008.

 

Who we spoke to:

Liam Humphreys, Commissioning Editor, Features | Walter Iuzzolino, Deputy Head, Features | Dominique Walker, Commissioning Editor, Factual Entertainment | Alistair Pegg, Editor, Factual Entertainment | Ruby Kuraishe, Editor, Factual Entertainment, E4 | Simon Dickson, Deputy Head, Documentaries | Meredith Chambers, Commissioning Editor, Documentaries | Kate Vogel, Editor, 3 Minute Wonder | Jan Younghusband, Commissioning Editor, Arts & Performance | Shane Allen, Commissioning Editor, Comedy | Andy Auerbach, Commissioning Editor, Entertainment | Matt Locke, Commissioning Editor, Education | Jo Roach, Commissioning Editor, Education | Kevin Sutcliffe, Deputy Head, News & Current Affairs | Camilla Campbell, Commissioning Editor, Drama | Adam Gee, Commissioning Editor, New Media Factual | Aaquil Ahmed, Commissioning Editor, Religion | David Glover, Commissioning Editor, Science | Katherine Butler, Head of Development, Film4 | Ade Rawcliffe, Diversity & Talent Manager | Alison Walsh, Editorial Manager, Disability.

 

Browse all the responses >

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Image by Tom Gaul

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This post forms part of a series. Read the first installment.

Words: Pete Ashton
Illustration: Raymond Weekes

Now let’s say that you’re actually really boring. There’s a market for what you do but to be honest the mechanisms of how you do it aren’t really of interest to anyone. Or let’s say you just don’t want to communicate all this fluffy personal nonsense. Blogging as I’ve described it here just doesn’t interest you in the slightest. Allowing for the fact that you probably haven’t read this far (which, if you’ll forgive me, demonstrates a limitation of the magazine form - online this “post” would stand alone and those for whom it might be relevant would find it through Google regardless of what came before or after it on the blog itself) the blogging form still has value to you.

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You’ve probably heard the term Web 2.0. If you’ve investigated it a bit you might think it has to do with something called User Generated Content and heralds a revolution whereby professionals are overthrown in favour of the amateur masses, or somesuch nonsense. While this is a side-effect of the blogging revolution it’s not what’s really important about it. What’s really interesting is that the internet is starting to be populated by data that is structured and interchangeable according to established standards.

To illustrate what this means think of a library full of books. Every book is different with unique content but there are aspects of the books that fit into categories. The title, author, publisher, Dewy Decimal categories, dimensions, ISBN, and so on. This information can be indexed by the library to not only identify what shelf the book is held on but how it relates to other books in the collection, very handy for books that cover a number of different subjects.

Most blogging services, along with services like Flickr and YouTube, structure the information you put into them in a similar way. So a blog post has at the very least a title, date, category, and the content itself. And because this is based on accepted standards all this information is interchangeable. Which means anyone can take your content and stick it into a giant database automatically. And then people can ask this database questions and find relevant and accurate information which may well include your content.

You might hear people talking about arcane and mysterious arts like Search Engine Optimisation but this is pretty much all there is to it. Put your stuff online in a manner in which Google can understand it and you’ll appear in the relevant search results. If you have photos on Flickr that are accurately tagged in relation to their subject then they’ll appear in the searches for those subjects.

You don’t have to run a “blog” in the accepted sense of the word in order to get into this game. It’s just that blogs automatically structure themselves in this way and since they’re very easy to use it makes sense to take advantage of this. This YouTube video called Web 2.0 Machine explains this rather well. And when you’re doing this, have a think about how that little search query works for a piece of video. It’s all about the metadata, a piece of jargon which simply means “data about data”. Give you stuff metadata and people will find it. If you don’t have properly structured metadata your website will just sit there with nobody finding it, no matter how lovely it looks.

< Week 6: first impressions

Next in the series: in conclusion >

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Words: Catherine Bray
Illustration: Jem Robinson

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Persuasion will take you far in this world, whether your aims are the noble betterment of mankind, the making of cold, hard cash, or some as-yet-unimagined hybrid. From Martin Luther King Jr to David ‘the Father of Advertising’ Ogilvy, a talent for combining language and delivery to get people on your side is well worth having. With this in mind, we gathered some insider tips and tricks from a lobbyist who writes speeches for rhetoric’s man of the moment and potential future US president, Barack Obama.

 

When it comes to making speeches, those with the position and public speaking skills to carry them off aren’t always the ones who put pen to paper in the first place – which is where the writers come in. Over dinner in Soho I meet Jacob Rigg, who through his work for the Liberal Democrats and American organization Democrats Abroad, has come to write for Barack Obama, a politician hailed as much for his magnetic style and persuasive speeches as his liberal policy agenda.

Jacob himself fits well into the new-style politics with which the Obama campaign is associated. Having attended state-school followed by Greyfriars Hall, Oxford, at 26 he’s much younger than you might expect of a man playing this kind of role both in UK politics and 2008’s highly-competitive Democratic presidential candidacy race.

And unlike some who would exclusively stress the scientific side of politics, citing poll data and column inches as the sole indices of a persuasive campaign, Jacob is prepared to allow a breath of the artistic side of life into his work, describing speechwriting as like “poetical storytelling.”

Softly-spoken, with a tendency towards genial self-deprecation, Jacob slightly underplays the extent to which his own initiative is responsible for his achievements – a trait he shares with the man for whom he wrote the influential Ebenezer Baptist church speech Radio 4 praised as up there with JFK’s ‘Ask not…’

Obama’s speeches are often compared to those of Luther King Jr, but Jacob reveals you’ll need to go further back in history than that to find the source of persuasive language. “People used to mock me for this,” he admits, “but if you’re interested in writing speeches, read Aristotle’s Rhetoric. For most of the stuff that’s out there, rudimentary tricks, Aristotle cornered the market thousands of years ago.”

It was Aristotle who first defined rhetoric as “the art of discovering, in a particular case, the available means of persuasion.” As Jacob puts it, “it’s great; there’s actually a handbook on it all,” though he acknowledges that “very few people have the willpower to drag themselves all the way through it.”

Willpower is a trait held in common by most politicians, but the overriding factor that has set the most persuasive ones apart over the last fifty years has been their skill at using burgeoning audio-visual mass media techniques. How do you go about presenting yourself well in the age of 24/7 rolling news?

“Obviously when you’re communicating through a television set, you’re communicating in different ways to people. When Ronald Reagan was president, he made a big thing over the fact that he was communicating with people in their living rooms, and often when you’re at a speech – David Cameron’s speeches are like this – they don’t seem that impressive face-to-face. He doesn’t get so passionate. He has bits where he does, but he understands that really the big influence in this country is on the people watching the six and ten o’clock news.”

Jacob contrasts this with the famous case of Neil Kinnock’s pre-election tub-thumping of 1992: “It went down amazingly well in Sheffield with the Labour voters, but he looked like a very irate mad bald man to everyone else on television. And a lot of people, perhaps over-blowing it slightly, cite that as one of the reasons he lost the election. Of course, Barack is a dream to work with in that his voice and demeanour are so suited to writing speeches with such melody.”

Tailoring presentation to medium then, is a key lesson. But what about content? “The struggle is to say something that an audience doesn’t want to hear, and then make them empathise,” asserts Jacob. “This creates an emotional resonance in a speech that many British politicians fail to create.”

These tensions between presentation and content, and between being TV-friendly and charismatic in person, make for a complex cocktail for the speechwriter to anticipate. “In one sense you’re trying to get a soundbite that journos, particularly television journalists, are going to pick up on,” Jacob admits. “But on the other hand, which isn’t necessarily the toughest part of it, you’re trying to get the crowd gee’ed up - and you’re mixing that with what people in their homes are going to be interested in.”

Unsurprisingly, Jacob finds that the writing process will also vary depending who will be delivering your speech. “When you’re writing a speech, the guy who’s giving it always has a certain style. A good speech for Barack is not a good speech for, say, [Lib Dem leadership candidate] Chris Huhne, who is a classic example of a bit more of a policy guy, but less inspirational in that rhetorical sense.”

‘Inspiration’ is a familiar word in the reams of writing about Barack Obama’s style. But it’s not all about charm, or at the other end of the spectrum, hard facts. In-between you’ll find the delicate art of formal technique; a balance of quantifiable tricks and more subtle, almost theatrical, writing tropes.

“The established techniques are things like lists of three,” Jacob notes. “This is what stand-up comedians call a turn-the-corner. It involves typically a list of three items followed by a fourth item, which is unexpected. Interestingly, no-one’s ever really done much research into why they’re compelling and other numbers aren’t.”

Jacob is keen to stress the creative side of this work. “Varying the rhythm of the speech is very important, and again, there’s very little research done on it, but one of the interesting things is the link between theatre, music and speechmaking. A speech isn’t just a piece of writing – it’s there to be given rather than read.”

Talking specifically about the Ebenezer Baptist church speech, Jacob suggests that “one of the things that speech did very well was varying the rhythm, in terms of there being a very clearly defined beginning, middle and end of the speech, which helps people know where they are. It’s like going to rowing trials at Oxford: they ask you to hop on a rowing machine, but don’t tell you how long to row for. Ten minutes feels like forever because you don’t know when it will end. The big mistake of many speechwriters is not signposting the structure of the speech – audiences switch off.”

Lastly then, if speechwriting is indeed an art, with what other arts does it share its key characteristics? And how can anyone writing a piece of persuasive writing, political or otherwise, extrapolate from that knowledge to improve their craft?

“It’s sort of like a musical composition,” is Jacob’s final take. “You’ve got the introduction, and you establish the ideas – and I’ve taken ideas from Solzhenitsyn, King Lear, and even a Lacoste advert before – so people kind of know what you’re going to talk about, so they’re intrigued. They wonder how you’re going to expand on that, and you end that section generally by changing the rhythm or pace of the speech.”

“Then have the middle where you’re expanding on those things, and then you summarise them at the end and come back to it: like a symphony. Still, I’ve got a long way to go before I can really tell other people about how to write well.”

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This post forms part of a series. Read the first installment.

Words: Pete Ashton
Illustration: Raymond Weekes

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So here you are, trying to turn your creative skills into a business that pays your bills and here I am telling you not to worry about the polish of what you’re putting on the internet. Isn’t that a bit like meeting your bank manager dressed in torn jeans, and chewing gum? Sure, it might be you but is it wise? That’s ultimately a decision you’re going to have to make for yourself, but be aware that blogging doesn’t dictate a particular style. You can be as formal and polished as you want.

In fact, taking a bit of care over your words and presentation can be rather refreshing and make you stand out from the crowd. And you don’t have to completely be yourself. This is the Internet so feel free to invent aspects of your character and play with them. You could even pretend your business is a corporation with offices around the world rather than based in your kitchen and push this spoof to absurd limits. Maybe your ‘factory’ is staffed by sentient robots or something. The possibilities are endless, really.

But above all remember that the blog doesn’t replace other more traditional forms of marketing. You’re probably still going to need some kind of brochure that looks all slick and some kind of formal business statement stuff. An analogy I like to use is a high street shop.

The window display is slick and probably dictated by the bods in head office. People glance at it and know immediately what they’re getting. It’s beautifully designed and communicates the message well. So the potential customer comes into the shop and starts chatting to the guy behind the counter. He’s a little hungover and stressed but very passionate about the products on sale and has the sort of knowledge that comes from being immersed in an industry. As it happens they don’t have what the customer wants so he sends them to a similar shop down the road but the customer is impressed with the service and likes this guy on a personal level so they make a point of coming back.

Assuming you’re a sole trader your best marketing tool is yourself. If you’re running a stall at a craft market or pitching your film to funders your personality is going to go a long way to clinching the deal. The same goes for online. You need to complement the lovely photos of your work with a bit about yourself. And, in my experience, the simplest way to do that is to tell your story in a blog.

< Week 5: what about me?

Next in the series: plugging into the system >

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This post forms part of a series. Read the first installment.

Words: Pete Ashton
Illustration: Raymond Weekes

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Now, reading all this you might be saying, “This is all well and good but, frankly, I can’t write,” and that’s a fair comment. After all, you’ve chosen the medium of film or clay or needlepoint rather than wordsmithing for a reason. How do you join this global conversation if you sort of write like a 10-year-old? Here’s a few ideas for a few sorts of creatives:

Cartoonist: Diary comics are a no brainer really. Don’t worry if your life is boring, just think of it as a daily drawing exercise.
Pottery: Video the creation of your pots, especially if you use a wheel.
Animator: As you’re working on a piece post up stills and trial clips.
Photographer: Go play on Flickr for a while and feed your work (and others’) into your blog.
Textiles: Photos of works in progress. Model clothes yourself.

You can probably adapt those ideas to all manner of things and no doubt think of many better ones.

But the big thing here is not to worry about creating something worthy of a Pulitzer on your blog. Use it to record what you’re up to. If you’re selling at a market take photos. If you’re giving a talk, record it and make the audio / video available. If you’ve been thinking about issues related to your craft, jot down some notes and ideas. Treat it as a scrapbook for your journey as a whatever-you-are.

And here’s the thing. No matter how mundane it might seem to you it’ll be fascinating to those who can’t do what you do, especially if they’re interested in the stuff you do, and they’re the sort of people you want to be interested in you.

< Week 4: getting personal

Next in the series: first impressions >

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This post forms part of a series. Read the first installment.

Words: Pete Ashton
Illustration: Raymond Weekes

Blimey, I went off on one there. Sorry about that. You just want to know how you can use a blog to increase the audience and customer base for your creative endeavor and here I am wittering on about causality and intertwingularity and stuff. So let’s bring this down to earth with some real world examples.

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Say you’re a photographer looking to develop your business in the area of portraiture and wedding photography. You’ve got a lovely website that shows off your best work and maybe even a section where clients and their friends and family can order prints online. Now, part of your appeal is your skill with the camera but another important part is your personality. You’re not just selling your art, you’re selling yourself.

Now you could have a page on your site with a biography but that’ll probably come all all contrived. What you want to do is talk to the potential clients in your own voice, telling them your story. A good example would be stevegerrarddiary.com where the titular photographer Steve Gerrard writes about the work he’s been doing. The hook is his jobs tend to veer between beautiful wedding shoots and dirty rock photography so each post will usually have a selection of shots from a couple’s happiest day juxtaposed with some hairy monster screaming on stage.

But that’s not why it works. What really comes home to me is how Steve’s character is brought out through the blog as he talks about his strange life. You feel like you know him and his family. Not too much, mind. He’s careful to keep the private private. But just enough that you’d feel comfortable asking him to record your wedding. At least I know I would.

Another great example is theblackapple.typepad.com, brought to my attention by Antonio Gould in is fifth New Media 4Cast for 4Talent. Here Emily Martin blogs about the stuff she sells on her etsy.com site. Etsy is sort of like eBay without the auctions and only for handmade items but while it’s great that you’re in a curated space (rather like, say, Camden market) it can be hard to rise above the crowds. You need to add more that just the details the site will let you enter. You need to add yourself. Emily does this brilliantly with her blog talking about the new products in her store, the motivations for creating them, and dropping in little nuggets about her own life. Again, nothing too detailed but enough that her readers can identify with her as an individual. And judging by the number of comments each post gets she’s developed a pretty dedicated community.

But there’s one very important thing that both Steve and Emily do that I haven’t mentioned. They both link to “the competition”, in Steve’s case other photographers he knows and likes, in Emily’s case other Etsy shops she buys stuff from. In a small way they’re setting themselves up as resources for their communities, partly because it makes sense to support your peers to build a sustainable environment but also because they’re human and that’s what humans do. And as other bloggers in their communities do the same the effect is quite dramatic as a network emerges that is structured and easily navigable yet always changing and evolving as people come and go. Nobody ever has a complete handle on what’s going on and no-one is in charge but it works.

< Week 3: everything is intertwingled

Next in the series: what about me? >

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Words: Nick Carson
Images: Courtesy of Framestore CFC & Ninja Theory

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They were once a printmaker, a NASA shuttle engineer, a sound technician and a software developer. Nibbled by the CGI bug, they changed tack - and left in their wake the likes of Monsters Inc, Batman Begins and The World is Not Enough. Now they’re giving something back: 4Talent magazine grills the battle-hardened tutors at Escape Studios about the many facets of computer graphics.

 

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Escape’s manifesto is simple: “to provide the global computer graphics community with the best training, technology and talent in the world.” While in-house tutor and recently-crowned Maya Master Lee Danskin insists that there’s “no such thing as a 3D industry” per se, one thing that film, TV, games and commercials share is a voracious thirst for CGI production talent. It’s just the way it’s applied that differs.

 

Character design

“Character design is about injecting life. You may not be able to draw, but if you can sculpt then it’s much easier,” suggests Escape’s Character guru Nick Savy, whose proudest spot on his showreel is an indistinguishable 3D stunt-double for Christian Bale in Batman Begins.

Playing God with the caped crusader may sound like a small boy’s dream - and Nick admits he’s spent his life sketching comic books and cartoons - but he’s keen to point out that character building, like animation, involves a huge amount of repetition. Woe betides a rigger who puts a bone out of place.

“You have to be precise when building your rig. I once purposely made my students do a rig wrong, and then re-build it,” he smiles. “They were very pissed off, but that repetition is so important - for Batman we did 62 versions of the rig and 38 iterations of the muscle system.” It’s all-too-tempting to quip that character building builds character - although you may well risk repetitive strain disorder in the process.

Nick’s route has been something of a rambling one. When in a band in the mid-80s he became obsessed with synthesizers, mixed some tracks in the studio and ended up working as a sound engineer for five years. It was helping his brother on a corporate video in ‘92 that first broke him into his current trade: “I learned animation; he paid me with a computer,” he states simply. “I’d never touched computers ‘til then.”

When Sega were setting up a new studio, Nick managed to weasel his self-dubbed “crappy” ‘folio in front of them. One small segment made the difference: “A random animation of a psychedelic hippy. He had a pointy hat with a sphere on the end, surrounded by Saturn’s rings. When he bent forward it rotated, dangling in time - it was the secondary animation that caught their eye.”

His seat-of-the-pants journey makes for exhausting listening. He worked in games for five years; was interviewed for Glassworks while his wife was giving birth; eventually became head of the FMV (full motion video) dept, and then moved to into commercials.

After three more years he ended up at Pinewood Studios as a modeller. “They asked if anyone had experience of rigging, and ended up making me Head of Characters. Then I was taken on at Double Negative to work on Batman, where I peaked.”

His first film project, it was a hefty 8-month stint. “By the end I was bored crapless,” he chuckles. “But it’s the only one I actually got my name on the credits: usually there’s a big turnaround of staff - lots of freelancers. People get missed off.”

As the story goes, director Chris Nolan was dubious that a digital Batman would be convincing enough on the big screen, and wanted as much stunt work in camera as possible. Nick was part of a team that set about creating screen tests to be projected next to live action. Christian Bale was body-scanned in full costume, and then the resulting 3D model was equipped with a complex rig, coloured with a bespoke shading system and key-frame animated - no motion capture was used. Thankfully, Nolan was impressed.

“You’re interpreting the world into 3D - not the mechanics, but how something moves,” Nick concludes. “Modelling and skinning is very artistic: how the crease works when an arm bends; how material crumbles under the armpit; how the muscle inflates. It’s how it looks, not necessarily how it works. Then it’s up to the animator to make it move.”

 

Animation

Seeing animated characters interact with humans in ‘80s toon-gangster flick Who Framed Roger Rabbit sparked creative impulses in Jeff Pratt, an engineer at the time. He opted for a change, went to art school for four years, and fortuitously ended up at the doors of Pixar just as they were gearing up for a second run at Toy Story.

“They’d had story problems, and it was on hold,” he recalls. “At the time I was the fourteenth animator hired; they thought I’d be one of the last. There were 40 in the end.” In such a large team, and with CGI animation requiring increasingly realistic movement, an aptitude in engineering helped him specialise.

“I like the technical aspects,” he admits, small surprise given he started out tinkering with space shuttles for NASA. “Take the spring in Slinky Dog – I was the only animator that could understand how to make it work convincingly, using sine waves and so on.”

And while the traditional process of sketching scenes frame by frame has been replaced by tweaking rigs and walk cycles, roles are also split differently. “For hand-drawn animation, a team is assigned to a certain character to make sure it’s drawn consistently – when you’re working on computer, that’s all defined already,” he points out.

“On a production like Toy Story or Monsters Inc there’s a team of up to 40 animators – you can’t have two animators on one character while the other 38 sit around twiddling their thumbs. You work on the shot as a whole.”

With the whole team dipping into a central pool of characters, it’s essential to get the puppet controls set up properly in the first place. “A modeller and a rigger will work closely with the animators to develop a character and test it,” confirms Jeff. “The more the animator knows about rigging, the better: it helps to understand the whole process.”

Fundamental to all forms of animation is the walk cycle, and as with the character rig, this will be crafted first. “A team of animators will spend two weeks honing it down to minute details, and then it’s used by everyone in production,” he reveals. “You’re always improving: walk cycles are unique to each character, and help to define personality.”

With rival studios pushing each other’s standards higher by the day, it’s crucial to stay across all new developments – and Pixar provides its animators with bespoke preparatory software that’s updated for each production. So with a clutch of seminal CGI masterpieces behind him, what were the peaks?

“For me, milestones are technical ones,” he confesses, perhaps unsurprisingly given his background: “the fur in Monsters Inc; the clothes in The Incredibles. It’s getting close to absolute realism now: motion water works pretty well off-the-shelf; clothing still has its bugs but it’s pretty good.”

So how important were those four years studying tomes of art history, traditional drawing, photography, colour theory and the like? “It’s useful, but none of that is required for animation,” Jeff admits. “A polished 20-second piece will get you a job, not whether you can draw.”

 

Games

“At some point in the future, the visual quality of Film and Games will be indistinguishable,” foresees Simon Fenton, ex-Sony Computer Entertainment and now creator and tutor of the centre’s Games courses. “But there’s a real demarcation of roles. In film, you could just be a character modeller. In games, until recently a senior artist would do character, environment, assets, everything. Now those roles are starting to separate.”

Equipped with a Fine Art degree in Painting & Printmaking, Simon might not seem like the archetypal gamer – although it was the printmaking process that first got him interested in mechanical reproduction, not so far away from rendering thousands of frames to produce an animation sequence.

“That was 15 years ago, when silicon graphics machines were the price of a house,” he recalls fondly. “The only way to get access to the software was as a runner at a post-production house. So that’s what I did. I taught myself Alias and Softimage in the evenings: I was actually sleeping in the studio to get access to the machines.”

At a similar time, Lee Danskin was starting his career at Alias Research, putting the wheels in motion for the first ever version of Maya. With a visual effects background – he went on to co-found Smoke & Mirrors 3D, before becoming Deputy Head of 3D at influential London post-house MPC – he speaks with a helicopter view.

“Yes, the finished products are converging, but the way you apply tools in the pipeline is very different,” he reasons: clearly the language of a man who’s dealt with budgets and workflows as well as the creative coalface. “You’ll never have to master camera tracking in games, or compositing – they talk about tri-stripping, and how many texels you have.”

Creatively, an understanding of film is useful: “The language of cinematography will come into gaming,” Lee admits. “They’re starting to apply the process of a real-world camera to a virtual camera, so you’re not always bumping into walls jerkily. But you’ll never have to reverse-engineer a virtual camera as you do in the effects industry.”

Particularly with the growth of hi-def consoles, there’s never been higher demand for stunning 3D game graphics – and Simon asserts that the volume of work has quadrupled in recent years. “Studios are outsourcing to India and China to meet the volume, but this can be an unhappy experience if the quality isn’t up to scratch,” he goes on. “As a junior artist in the UK you have to hit the ground running, specialise, and raise your game to make it worth paying you more.”

 

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Words: Claire Spencer
Images: Courtesy of BAA

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Animation in the UK is constantly subject to change. Always up for a challenge, the British Animation Awards (BAA) have tried to keep pace: we chat to some of 2008’s talented crop to gauge the state of the UK scene.

 

Images courtesy of BAA Images courtesy of BAA Images courtesy of BAA Images courtesy of BAA

Images courtesy of BAA Images courtesy of BAA Images courtesy of BAA Images courtesy of BAA
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You don’t need super-sensitive radar to pick up that at a time when computer-aided animation can be produced so quickly, slower techniques have fallen out of favour with many major studios.

This general trend continues despite of the efforts of studios like Aardman, and major film-makers like Tim Burton, who have continued to reap success with audiences through the tried-and-tested methods of stop-motion and replacement. Their success is encouraging, as it shows a real willingness on the part of global audiences to accept animation as a multi-faceted medium: so long as you have the scripts to back-up your chosen technique. And the popularity of ads like Sony Bravia’s Play-Doh, winner of the Commercial Craft and Commercial Direction categories at 2008’s BAAs, suggests that even the biggest global brands can harness the value in variety.

As such, many animators see the BAAs as a useful yardstick to gauge the UK scene. Aardman director Luis Cook praises Britain’s current crop of animators: “The UK, to my mind, produces some of the most original and interesting animation in the world.” He should know, having both won the Craft Award and been a runner-up in the Best Short Film category.

“It’s quite disparate, ranging from kids’ shows to commercials, short films to music promos. Every two years the BAAs bunch it all together, get it screened around the country and then celebrate it with an awards ceremony.” Luis stresses the face-to-face aspect of these kinds of meet-ups as key in what can be a lonely industry: “It also gives animation folk the opportunity to surface and say hello to each other which is great as we don’t get out much.”

In mid-March, this year’s finalists were invited to attend the ceremony at the BFI South Bank. But winning and losing seem to be alien concepts to those involved.

“It’s weird to think about this ceremony as a competition,” muses Tibor Banoczki, a runner-up in the Student Film category. “Who do I compete with? We are really different directors with different tastes and approaches. It’s like a strange Olympic Games where every kind of sport competes with one another. It would be impossible to decide which category was better.”

This attitude is typical of animators, particularly as compared to industries like music or film, where auteur culture can attract hefty egos intent on hogging the limelight. Animation is usually more collaborative, with its devotees seeing themselves as sharing a common passion.

The animators we spoke to believed that animation’s current strengths revolve around its diversity as an industry, which allows animators from all areas to come together and enjoy each other’s work. An event like the BAAs is an ideal opportunity to get the thoughts of a variety of animation talent, and that’s exactly what we’ve done, hunting down insider tips and tricks from the finalists.

 

Craft

Luis Cook’s comically macabre piece, The Pearce Sisters, was a worthy winner of the Craft Award. The piece tells the tale of two charmingly grotesque sisters, whose desire for human contact leads them down a slightly grisly path. The process for producing the piece was, in true Aardman style, painstaking in its precision and attention to detail – and not a piece of clay in sight. Cook and his team started off by animating the blank characters and the set in 3D, before printing out the frames and animating the details in 2D. Both strands were then matched up in After Effects to achieve a hand-drawn finish. It took 18 months to complete.

The worthy runners-up were Ian Mackinnon with Adjustment – his combination of flip-book animation and live action – and Joanna Quinn with Dreams and Desires: Family Ties, showcasing her refinement with deceptively complex pencil-on-paper animation. Ian’s film follows a close relationship as it degenerates in a world where the line between an artist’s animation and live-action ‘reality’ has become increasingly indistinct.

We grilled both Ian and Luis for their views on what it takes to be a successful animator in the modern market.

Both parties assert that inspiration for their work comes from a wide variety of sources – within animation alone, Luis cites everyone from Philip Guston and Saul Steinberg to Pee-Wee Herman as having had an impact on the way he works.

For The Pearce Sisters, he did a lot of research into outsider art, particularly St Ives artists Ben Nicholson and Albert Wallis. The resulting rough-around-the-edges effect frames the tale perfectly.

Ian, who graduated from his Masters course 18 months ago, has found plenty of mutual inspiration in classmates and colleagues. “We keep in touch,” he says. “Collaboration is so important; there’s a real community element.”

Luis agrees, asserting that the industry couldn’t survive without that sense of community. “A smart director simply surrounds himself with people far more talented than himself – writers, editors, designers, animators, and sound people. He pulls it all together by keeping everyone happy with money and cake and then takes all the credit at the end,” he chuckles.

Luis’ journey from student to animator has been a varied one, passing through Berkshire College of Art and Middlesex Polytechnic before becoming a freelance illustrator and teacher. Subsequently, he produced pieces for the BBC and Royal College of Art (RCA) before becoming part of the Aardman family.

“I never intended to be an animation person; it was an accident really,” he muses. “However, as I was working as an illustrator I obviously drew a lot, so a friend of mine threw me in at the deep end and got me to work on a series for the BBC called Small Objects of Desire. That got me into the idea of moving illustration, so I applied to the RCA and VSO at the same time. VSO didn’t get back to me, so I ended up doing animation.”

Ian is also an RCA alumnus, but his path to the BAAs had a more technical base, kicking off with a degree in Computer Animation – which involved a great deal of mathematics. “That opened up a lot of ideas to me,” he recalls, suggesting that the conceptual end often comes first for him as a result.

“With Adjustment, the medium definitely inspired the story,” he admits. Indeed, the two are inextricably interlinked – the animation is the story.

From Luis’ point of view, the industry has a way of restoring balance, just when it seems as though one medium is reigning supreme. “I think it ebbs and flows. A few years ago we thought 2D was being killed by computers, but it seems to be coming back as a response to the masses of CGI features. Maybe it’s more of a cross-fertilisation. All these ways of working seem to reinvent themselves, forming a collage of old and new technologies.”

There may seem to be less sand animation, or oil-on-glass, such as Clive Walley was making in the early 1990s, in the mainstream in 2008. But rather like the winklepickers, tank-tops and drainpipe jeans of decades gone by, just when you think a trend’s been rightly ditched in the dustbin of history, suddenly it’s everywhere again, perhaps under a new name, or more interestingly, having evolved into a slightly more complex beast.

 

Short Film

Osbert Parker seized the award for Best Short Film firmly in both hands with his technically-precise masterpiece, Yours Truly. Using a combination of miniature 3D environments and camera-manipulated magazines and movie stills, Osbert has created a thrillingly dark tale of love and murder.

His is a fine example of how to use stop-motion technique to its full effect, as the slightly awkward, jerky movements impart an air of film noir to the proceedings.

The equally compelling runners-up were Elizabeth Hobbs with The Old, Old, Very Old Man, and the aforementioned Pearce Sisters. Elizabeth plumped for watery blue ink on white tiles, inspired by the images of Charles I on the Delftware at the British Museum: “I couldn’t have made the piece in any other way,” she asserts.

Alongside Craft, the award for Best Short Film is one of the most highly-regarded at the BAAs. Elizabeth Hobbs shares how it feels to be recognised in such a category. “I was surprised and delighted,” she smiles. “I often feel a little bit outside the animation industry because I work mostly on my own at home, only really emerging to have a drink with my producer by the canal, or to do the sound design at Fonic. Having invested so much in a film and persuaded other people to do the same, it’s nice to have the film noticed.”

The variety within even a single category emphasises the varied backgrounds that these animators have. Elizabeth, like Luis, started her journey as an illustrator. “I was writing and making artist’s books and prints, and developed the desire to make the narratives work over time. I started by making flip-books and Jacob’s Ladder books, and then took it to the next level by borrowing a camera and making two films using fuzzy felt,” she recalls.

This eventually led her in 1998 to a postgraduate degree in Electronic Imaging at Duncan of Jordanstone College of Art in Dundee, where she started to make films using the familiar materials from her printmaking days. However, Elizabeth’s different background and approach makes her consider the process of animation in a slightly different light. “I have the feeling that the best animations come from single-minded, slightly bonkers people working on their own in the dark,” she laughs. “But I do appreciate that it is slightly different for adverts, pop videos and features.” Some types of animation do lend themselves to solo flight, and Elizabeth’s delicate techniques are among them. Ultimately, it comes down to preference, media, and how much you are willing to undertake.

 

Cutting Edge

This category is perhaps one of the most important, as it represents the crème de la crème of the industry’s most daringly innovative artists. Semiconductor’s Magnetic Movie was the overall winner: shot at the NASA Space Sciences Laboratory in California, this stunning short film unleashes itself on reality, exploring magnetic fields by bringing them into a dimension that we can sense and appreciate.

Set to a backdrop of NASA scientists discussing their techniques, Magnetic Movie is a marvellous marriage of sound-controlled CGI and 3D compositing.

The runners-up in this category were Osbert Parker’s Yours Truly, and Interstellar Stella, produced by AL and AL. The latter sees a child model exploring the mystery of herself and her contrasting lifestyle via the advertising stills in which she’s featured. The film is a visually-stunning combination of high definition live action and 3D/2D CGI composited video. As one might expect, the techniques demonstrated by all the finalists were quite extraordinary, making it incredibly difficult to narrow it down to a single winner.

Getting in at the ground floor, we spoke to winners Ruth Jarman and Joe Gerhardt of Semiconductor, finding again warm words on the subject of diversity in animation: “The scope of the awards has definitely opened up the field of what is considered animation,” Joe notes. Things that were once products of the underground can use the BAAs to emerge into the mainstream – Magnetic Movie itself would not look out of place as an advertisement, and the techniques it showcases have limitless potential. However, both Ruth and Joe consider themselves to be artists over animators, and Magnetic Movie was the result of introducing time and space into their art. AL and AL also have a background in Fine Art, which they studied at St. Martin’s School of Art, graduating in 2001.

Like many of their contemporaries, the idea came before the medium, but the media bring ideas of their own. For their next project, Ruth and Joe are working on a multi-screen installation drawing on the movement of the sun and earth – still animation, but approached in a completely different, more interactive way. Of course, comments-enabled video-sharing sites like YouTube have provided a platform from which the artists can interact with the audience if they choose to do so. But is it a good idea?

“It’s nice to establish a dialogue,” admits Ruth, “and we’ve always aimed to get our work out to people. We released material on a DVD in 2001, and this is just another way of achieving that effect, only faster.”

It doesn’t seem to have harmed their success, although several of the animators we spoke to admitted to having had their hands burned by particularly harsh audience feedback – in such an subjective artform, with so much time and effort invested, criticism can cut deep.

“To an extent, you have to make up your own rules,” Joe asserts. “You have to bring yourself into everything you do, and you have to be willing to spend a lot of time on it. It’s probably one of the most time-consuming things in the world.”

As such, he warns against rushing to get your work out there for its own sake. “Don’t expect it all now – just work through your ideas, work hard, and the results are their own reward.”

 

Student Film

As the most grass-roots of the awards on offer, it is in the Student Film category that we may peer into animation’s future. “I think it’s good for people to collectively recognise achievements within the industry, as new standards can be set making for better things to come,” asserts George Gendi, the creator of Pingpongs, a runner-up in the category.

“Awards ceremonies also do a pretty good job in bringing everyone in the industry together in the same place at the same time. Everywhere you look you see someone you’ve met or slightly recognise. I think to give awards is to say that this is what people are enjoying at the moment, but it also highlights the direction in which things are going.”

The winners of the Student Film award (and joint winners of the Public Choice Film Award) were Tom Brown and Daniel Grey, with t.o.m., the uncomfortably curious tale of a young boy’s unusual daily routine. Originally produced for their final year project at the International Film School of Wales, the plot revolves around Little Tom’s decision to remove his clothes in order to get out of a day at school.

Using the 2D frame-by-frame effect on the computer, Tom and Daniel have demonstrated how truly flexible animation can be if you’re willing to put the hours in. Short-cuts could have been taken, but the resulting piece sympathises with the young protagonist in a way that a hastily-constructed Flash movie never could.

The runners-up in the category were Pingpongs and Milk Teeth, and we spoke to their creators, George Gendi and Tibor Banoczki, to see how they feel about their future as animators.

Also using a mixed-media technique, Pingpongs deals with the intimacy of relationships in an easily accessible manner, which is undoubtedly what has brought it to the attention of the BAA board. “Its selection affirmed for me that there are certain aspects of the film that are really strong,” George says cordially. “Ultimately, making work that lots of people can enjoy is very important to me.” This represents one of the greatest strengths of the BAAs – by recognising the quality of the work being made by students, or anyone who is at the beginning of their journey into animation, it encourages them to continue working towards their goals.

Tibor on the other hand combined photo-realistic 3D backgrounds with 2D paper cut-out characters to create the eerily tense Milk Teeth. The lack of dialogue is a masterstroke, as it sets the scene for the slightly creepy young boy who follows his elder sister to a secret rendezvous one night, and everything that transpires as a result. “We didn’t start with the story,” he recalls. “The first things we wrote down were the character of the place; the atmosphere. After that we started to think about the human characters and the plot. The medium just came after that. It was a long process to find the right visual word for the film.” He also highlights the importance of his Hungarian roots on his work – inspiration comes from life, not just from art.

As the category title would suggest, all of the finalists are recent students. Tom studied animation at the International Film School of Wales, whereas co-director Daniel studied Fine Art at the University of Wales before enrolling on the same course. Tibor graduated from Moholy-Nagy Arts University in Budapest, and more recently attended the NFTS in London, with Milk Teeth as his graduating film. So, how do the bright hopes of animation characterise the industry facing them today? Nominees in other categories have identified genres that have been less popular in recent times, but like his contemporaries, George is not too worried about what lies ahead.

“Although some sub-genres have become less popular, they can’t be replaced and they can always be found. As long as we make an effort to look for what we like if the mainstream isn’t living up to expectations, then there will always be variety, and nothing will totally die unless technology goes backwards.” Tibor agrees, and asserts that as long as animators care about the message they are putting across, the medium and its surrounding techniques will fall into place.

“Keep your talent busy,” asserts Tibor. “It’s important to have talent, but it’s equally important to keep on working. If you finish a film, start another one. It doesn’t matter what kind of film it is, or whether you have money. Just keep your mind and hands busy.”

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Words: Catherine Bray
Illustration: The Boy Fitz Hammond

What your course won’t teach you: the dos and don’ts of interviewing the good, the bad, and the reluctant.

 

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Scene: hotel room, interior.

The elegantly attired star reclines wearily on a sofa, awaiting yet another dull interrogation on their latest project, sternly instructed by the PRESS OFFICER to ignore any enquiry tainted with even the most elusive tang of controversy. Our hero, the journalist, waits outside the suite, running over in their mind a carefully prepared list of clever questions designed to truly engage their icon with their perceptive insights.

Cut to: montage. The star and our hero are now best friends (perhaps lovers?). We see them wandering, laughing uproariously down a palm-lined boulevarde. Glugging champagne in a bar, entranced by one another’s conversation. Dashing to a car through a coruscating galaxy of paparazzi flash bulbs. Wandering under a full moon, the star offering our hero a lit cigarette. This is true love. Fade to black on a kiss.

Back to reality. Becoming best mates with your interviewee is not the reason the interview was set-up. Usually you’re there primarily to help your readers get some insight into your subject’s work, and maybe try to find out a little bit about what makes your subject tick as a person. Whether you’re a print, online or broadcast journalist, whether you specialize in entertainment, politics, lifestyle, or any other discipline, at some point you’re probably going to experience the thrill of a great interview, the horror of a bad one and everything in between. For the would-be journalist, therefore, one of the most worthwhile skills of the trade to master is interviewing technique.

Perhaps one illusion best dropped soonest is that you are there to make friends, even if you are interviewing a personal idol. Another delusion is the contrary idea that it’s a good idea to piss off your interviewee - anger makes great copy, right? Well, it can do, and depending on the kind of publication you work for, may hook readers, but bear-baiting is a different kind of talent to journalism.

This doesn’t mean you shouldn’t be frank. However, what might be considered frank when speaking to a friend can easily seem rude to a famous stranger. A journalist who wishes to remain anonymous recounted to me with wistful regret the time he opened an interview with Gwyneth Paltrow with some honest criticism of the star’s pet project, Sylvia: “Never, ever open with any kind of derogatory comment about the star’s past work, unless they bring it up themselves, and if a PR or minder is present expect the interview to be terminated immediately. And, worst case scenario, for a complaint to be made about your interviewing technique.”

It’s the kind of gaffe that we all like to think we would never make, but for the aspiring journalist there are plenty of other pitfalls - as well as opportunities - which tend to be learned after the fact, as they aren’t necessarily taught on journalism courses. Of course, you can learn some of them chewing the fat with some seasoned pros, which is exactly what I set out to do here.

 

1. Don’t: Embarrass yourself and everyone else present with crazed requests.

“The worst thing I’ve ever seen done was at a series of roundtable interviews for Star Wars: The Phantom Menace. One journalist, at the end of each interview, insisted on being photographed with the star as a sort of proof they actually met them. But this particular photo apparently had to involve the star holding up, or wearing, a jumper patterned with the journo’s national flag. Nasty.” James Mottram, film critic and author, The Sundance Kids

It sounds obvious, but if you’re interviewing a celebrity or other high-profile figure there’s a world of difference between politely asking someone to sign their autobiography, and going above and beyond. Some interviewees will be quite obliging; I remember a roundtable interview where The Lord of the Ring’s Andy Serkis posed happily for pictures and even recorded an answerphone message for one journalist in his Gollum voice, but it’s certainly not in their job description to play ball with this kind of thing.

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2. DO: See/read/listen to your interviewee’s work in advance if possible.

“Always best to have seen whatever you’re interviewing the subject on. Mr Evan Katz, Producer of Season 5 of 24, wasn’t best pleased when I began the interview with: ‘Hi Evan, I haven’t actually seen season 5 yet, and I’m trying to avoid spoilers, so can we kinda talk about it without talking about it?’ He did his subsequent best to give away every twist he possibly could, then saying ‘Oh… I’m sorry, did I say something I shouldn’t have?’ and sniggering. Fair play though, I would’ve done the same.” Tristan Burke, freelance film journalist

It’s not always possible to get your hands on the relevant goods prior to an interview, but make sure you know as much as possible about your subject before turning up. Fact-checking your research is always worthwhile: interviewees quickly get bored of having to refute a popular misconception, and while the internet has made laying your hands on a wealth of information a relatively fast process, it’s also very easy to circulate rumours. Before asking whether it’s true they starred in The Wonder Years, see if you can find a reputable source backing it up.

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3. Don’t: Underestimate the language gap.

If you’re interviewing someone from a different culture or country, check your questions make sense and aren’t going to piss people off.

“I was with a gaggle of journos in the gardens of Pinewood on the set of Stardust. Director Matthew Vaughn was wheeled out, wearing don’t-fuck-with-me-sunglasses to face about twenty hacks. And, as frequently happens, it was the overseas journos that asked the worst questions. Their first bloody question to Vaughn was ‘Has Claudia Schiffer visited the set?’ which immediately put him in a bad mood. I think if your editor’s told you to ask that question, at least butter them up first. Then they asked Clare Danes how it felt to move from being a sexy girl to a sexy woman. She looked bewildered.” Steve O’ Brien, pundit, BBC4

There are always going to be cultural differences when interviewing internationally, some of which will be avoidable, some less so. In general, save those potentially controversial topics for last.

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4. DO: Take the age of your interviewee into account.

“Woody Allen and I had a strange musical chairs incident at the start of the interview. He asked me where I wanted to sit, I took a chair. He said no, not that one, that’s my chair, so I moved to a neighbouring sofa. Moments later he asked me to move again, because he couldn’t hear me. Rather boringly, I’d done my research, prepped well and it went swimmingly. I’d just forgotten to factor in the fact that 70-odd-year-old men are a bit deaf. And speaking of OAPs… I interviewed veteran Hammer Horror scream queen Ingrid Pitt at her house, and the whole thing was faintly surreal. Couple of tips: don’t laugh when your hostess drops a plate of biscuits; she thought I was taking the piss. Win her round by complimenting her on her Russian tea. Do nod sagely when her mild request to write a column for your magazine suddenly turns into a proper, scary demand. Glad her husband walked in at that point to calm her down a bit.” Graham Taylor, The Sun TV Mag

5. DO: Know your subject area.

“I interviewed cartoonist Scott McCloud in 1990 or so, with no chance to do any preparation or research, soon after he had made a splash beyond comics’ little pond with a ‘graphic novel’ called Understanding Comics. It was soon obvious that he had had his fill of being asked dumb questions by people who knew nothing about comics, and he tested me out early on, in steps - mentioning Jack Kirby (the giant of US comics), then Art Spiegelman (Maus), then Osamu Tezuka (Japan’s “god of comics”). When I replied to that last one by saying that I’d written an obituary for Tezuka, and showed that I knew McCloud’s other work too, I was in, and he became friendly and forthcoming. We talked a lot about the craft of comics, as I recall, and knowing what I was talking about made all the difference, by asking productive and even demanding questions and showing I understood and followed what he said. I got a lengthy interview out of him, and he was genuinely interested and thoughtful.” Martin Skidmore, freelance journalist

Always pursue interview opportunities that fall within your specialist subject areas - you’re putting yourself streets ahead of the writer who just takes it on as a job at no extra effort. The problem may be making sure you let your interviewee get a word in edgeways.

6. DON’T: Assume anything.

“I once had an hour-long interview with Sir Ridley Scott which, without anyone telling me, was shortened to 45 minutes. Needless to say, I was a little surprised when the publicist told me to wrap things up a full quarter of an hour earlier than I was expecting. The moral of the story? Always keep your last question in mind, ready to drop in if required. It should be something that you really want an answer to, and preferably something that will prompt a long answer giving you plenty of quotage. Also, as you go into the interview, check how long it’s going to be - it might have changed at the last minute and there’s never any harm in asking.” Richard Edwards, News Editor, SFX

As Richard points out, it’s always worth checking and double-checking the details of your interview. As well as being useful from your point of view, if it’s a high-profile interviewee with a busy schedule it’s helpful to the press officer to know you’re on the ball.

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7. DON’T: Rely on technology.

“When Mrs Thatcher was made Minister of Education they wanted to me to do a proper profile of her, following her around for two or three days getting a flavour of her work, but what in fact happened was I was granted an hour in her office. I went along with a tape recorder with which I wasn’t very familiar and about half way through the interview I realized that the tape recorder wasn’t working and I was far too scared to say, so I went back to the office and said I’m sorry but I don’t think it added up, I don’t think this interview should run.” Katharine Whitehorn, author and veteran journalist, The Observer

Recording technology means there are plenty of journalists today, particularly on magazines, who don’t learn shorthand, preferring to rely on the dictaphone. Old school hacks may recoil, but there’s arguably nothing wrong with this - provided the technology doesn’t let you down. Accuracy aside, if you’re touching on anything contentious it is doubly essential that you have a record of what was said and that you keep the audio file so that you can prove, should you need to, that your article is accurate. Test your equipment, bring spare batteries, and if it’s a once in a lifetime opportunity you could even consider bringing a back-up recorder.

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8. DO: Maintain your composure.

When interviewing legendary columnist, author and personal icon Katharine Whitehorn for the above comment on her Thatcher interview, I found myself unusually flustered. It’s one thing interviewing a major musician whose album you don’t happen to rate, or a filmic flavour of the month you only heard about for the first time this year, or a politician you know for a fact is a lying scoundrel, but interviewing someone you’ve looked up to since beginning your career can do strange things to a person. When she’d finished her anecdote, I laughed. Only I didn’t, I snorted. A great, pig-truffling snort straight from the bacon emporium. She politely pretended it hadn’t happened, and to cover my confusion I asked her to sign my copy of her autobiography. She asked me how I spelled my name. “Exactly like yours. But with a K. I mean a C. But exactly like yours apart from that. Except it’s not an a in the middle. It’s an e. The ending is identical though.” Smooth.

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Words: Nick Carson
Broomfield portraits: Kate Beatty

Nick Broomfield's Battle for Haditha

“It’s a filmmaker’s responsibility to put together something as accurate as possible,” is the Broomfield manifesto. Following 2006’s acclaimed Ghosts, he’s taken his experiments with ‘real cinema’ to a new level with Battle for Haditha - digging as deeply into the principles of filmmaking as he does the universal issues surrounding this symbolic episode.

 


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“It’s great fun to play around with style,” Broomfield tells me, citing Day for Night - Truffaut’s much-lauded film about making a film - as a creative influence. Certainly since the journalistic frustrations of 1988’s aptly-titled Driving Me Crazy, he’s carved a name as a figurehead for what pigeonhole enthusiasts call les nouvelles egotistes: a growing breed of doc-makers who are themselves central to the action, together with the likes of Louis Theroux, Michael Moore and Morgan Spurlock.

It’s all-too-tempting to pin up his two most recent films as the start of a new chapter in his work, given their deviation from this trademark approach. Both are dramatic interpretations of controversial situations, with no bobbing boom or frantic chase in sight; unlike much of his personality-driven back-catalogue to-date, both stories pivot largely on a specific series of events and the complex repercussions for the many characters involved.

But like his intriguing Anglo-American drawl, or one of his elusive heckled interviewees of past films, Broomfield’s not that easy to box in: for him, both style and substance should remain organic. “I think about one project at a time; I never seem to have a problem finding my next film,” he insists. “I’m not one of these people with a list.”

The latest episode to pique his inquisitive instinct was the death of 24 Iraqi civilians in the small town of Haditha on 19 November 2005, in the aftermath of a blast from an improvised explosive device (IED) that killed a young marine riding in convoy. Whilst initial reports from the US military claimed that the deaths were a direct result of the blast and a subsequent gunfight with hostile insurgents, Iraqi witnesses told a very different story - five unarmed men in a taxi shot dead as they approached the scene, and 19 more killed in three nearby houses in an act of violent retribution over the following hours.

It was an amateur video clearly showing the bodies of women and children shot in their homes, passed to an Iraqi human-rights organisation and then to Time magazine, that laced the affair with doubt. It identified flaws in the marines’ statement, prompting a formal inquiry - although the initial conclusion was that it was collateral damage, things soon spiraled into a full criminal investigation, with several marines on trial for unpremeditated murder. For Broomfield, this was motivation enough to cement the blood-soaked incident as an example.

“I’ve researched lots of subjects that I haven’t followed through,” he admits. “When you’ve got to be with them for a year, a year-and-a-half, you might as well do something that is complicated enough, or has enough mystery to keep you going. I don’t like going into films knowing what the outcome will be: often it’s the discovery that’s exciting; changing your mind; meeting people with sides that you’d never imagined before. That’s what makes it worthwhile and fun.”

It’s a compelling approach: filmmaker both directing the action and being swept up in it. “It’s all to do with storytelling. Any way you can tell the story better so it’s more real, more entertaining, more contemporary, is great to play around with,” is Broomfield’s take. In the case of Battle for Haditha, this involved building a framework from what few indisputable facts were available - and letting the cast improvise the rest.

As with Ghosts - for which the painstaking research process including hiring Chinese students to pose as illegal immigrant workers, and posing as an Afrikaner worker himself to film the results with a hidden camera in his glasses - finding the right cast to carry the film was crucial. Not necessarily just for their acting skills, but for their genuine deep-rooted emotions, experiences and insider-knowledge that could steer both the general atmosphere and finer details more accurately than any stubborn director with a top-down vision.

Understandably, it feels like a documentary-maker’s approach to drama: letting the action unfold as naturalistically as possible. At first he considered going the full distance: tracking down the marines who had lived and breathed the sweat, smoke and blood of Haditha, and asking them to re-enact the events of 19th November 2005. But in the flesh, as he told The Times, they were “fucked up, much too jittery. Some couldn’t keep still when we were talking to them.”

One of the most shocking elements during this initial research period was the marines’ “distressing and vulgar” sense of humour; arguably a coping mechanism to detach them from the shocking things they’d seen and done, but something Broomfield had to fight through, alongside the jitters and the tranquilliser damage, to understand what they were really about.

Unable to work with those directly connected with Haditha - and with the trial just getting under way - the production favoured a more conventional call-out to casting agents with military connections, tapping into servicemen who had recently returned from active duty to keep that emotional resonance without jeopardising the whole project.

The highlight of their nine-month casting call was unearthing 22-year-old ex-marine and aspiring actor Elliot Ruiz, who at 17 had been the youngest solider deployed to Iraq, and had already had his personal story dramatised in a Pulitzer-nominated play. Corporal Ramirez wasn’t any easy first lead role for Ruiz: dredging up all manner of demons, it was a turbulent process that came to a head in an on-screen breakdown with an uncomfortable dose of realism. Iraqi civilians, many of whom had lost loved ones in the conflict, were also persuaded to lend their stories to the film as part of the predominantly amateur cast.

Despite responding to one symbolic episode, this fresh ammunition for the anti-war canon has an intentionally timeless quality. “Things like Haditha happen in any conflict, any war, anywhere,” reasons Broomfield. “The stuff that we filmed after the IED goes off is all based on reports: that’s all accurate, what happened in those houses. But I don’t want this to be seen as a forensic film. Haditha is a symbolic crime, but not such a rarity that it deserves to be looked at in isolation.”

While it may seem that the collective lens of the world’s media has been on Iraq since those first volleys were fired, it’s the other side’s perspective that has been conspicuously absent thus far: and this is the edge Haditha brings to the public debate.

“It’s a film about the language of war, and the common humanity that people share,” he declares. “In any conflict there are different points of view; it’s rarely good and evil. But most journalists have been stuck in the Green Zone throughout, and genuine Iraqi viewpoints are few and far between.”

Accordingly, the research also included flying to Aman to meet civilian survivors of the massacre - “who were there on the day, and knew the people who were killed” - plus spending a week with insurgents who had been directly involved with Haditha, and quizzing the journalist from Time magazine who first broke the story into public consciousness. The next step was securing government reports and witness statements to build as accurate a picture as possible, from multiple sides.

Iraqi witnesses and insiders in the marines told the same story: that the killings were indiscriminate as a knee-jerk reaction to their colleague’s death. Most shocking of all were the protocols he found through conversations with marines: “Their standard operating procedure rules are so fucking hardcore. If a house is described as ‘hostile’, then you just kill everyone in the house. It doesn’t matter if it contains two-year-olds or the elderly.”

But while he admits starting the project with some bias against the marines, meeting them in the flesh and realising that these were poverty-stricken kids with little or no education, thousands of miles from home in a conflict they didn’t understand, muddied the waters somewhat: “The deeper I dug into the whole story, the harder I realised it was to take a side. It was hard to condemn them out of hand as cold-blooded killers. I hope people will feel that judgment should be passed on the war itself, the architects of the war, and the future of the war. These are just poor bastards who got caught up in it.”

“Everyone has some kind of blinkered view, and it’s interesting that in some of the cinema discussions after the film, the two main camps realised just how blinkered they are. That’s what happens in war - but most traditional war films tend to be black and white, good and bad.”

Broomfield’s already made it clear that beyond the factual framework, the cast should make the piece their own, so I ask how he sees his own role in the production - particularly in still relatively unfamiliar dramatic territory.

“I enable people to deliver their performances in as relaxed a way as possible, and as real a way as possible,” he responds, after a short pause and a contemplative hmm. “It’s creating an environment that people can work in that makes them feel alright to be themselves, particularly if you’re working with non-actors. They shouldn’t be embarrassed: you want them for who they are.”

Of course, dramatic interpretation or not, Battle for Haditha has a grounding in fact - and was released while the trial was still in progress - so surely directorial control was crucial in places? “When dealing with specific milestones in the report, details from a legal document, we had to control people pretty tightly,” he confirms. “They couldn’t say whatever they wanted in those situations.”

“We worked from a pretty rigid structure of the story, but I was often steered by what they had to contribute: ‘We wouldn’t do it this way; we’d do it this way.’ I let them use their own language, being mindful that I didn’t want them acting being a marine: I wanted them being themselves. In a sense, they’re the experts - you don’t need one of those experts standing by.”

Given their deeply personal roots in the conflict, and intimate connections with its victims, surely the cast had their own agendas, even if the director endeavoured to avoid one of his own? “The film is all about agendas,” is the simple answer. “The marines, the insurgents, the people who get caught between those two forces, all have their own rationale for what they do. It’s about presenting those three agendas as accurately as possible, to an audience who probably has their own preconceptions.”

“Showing the film around, an Iraqi audience is very pro insurgents - would they even have taken money to do what they did? They see them as patriots. An American audience is always much more defensive about the marines.”

Three strands of narrative bind the film together, representing these three viewpoints: the pair of newly-recruited insurgents paid to plant the IED, the marines who seek revenge for its fatal detonation, and the civilians who are cut down indiscriminately as a result - several of whom see the bomb being planted in their quiet neighbourhood and choose to keep quiet.

While the brutality of the wider insurgency comes across, the two that plant the bomb are nervous and inexperienced, acting clumsily in the name of patriotism - but tellingly manage to flee the scene unharmed as gunfire erupts. The marines are brutal, dehumanised and reduced to killing machines by fear and rage, but ultimately emerge as pawns in a game much larger than themselves, endorsed by orders from above and crippled by remorse.

Iraqi civilian life is sketched out in various short episodes - a party to celebrate a circumcision, a boy playing with a goat, a family going to market - but this third group is finally crushed from both sides, with nowhere to turn. Crucially for Broomfield, all involved re-creating elements of their own lives, not acting several stages removed from it.

Some 15 years before Ghosts, his first venture into directing drama - 1989’s glossy Hollywood fare Diamond Skulls - he found overwhelming as a process, and readily admits to being embarrassed by the end result. Does mindless escapism and detachment from reality just not appeal?

“All forms of storytelling are interesting; I just happen to have grown up in a tradition of documentaries,” he reflects. “But I don’t like celebrity and all that goes with it: I enjoy getting to know normal people and their lives. For me, it’s about combining that with telling a structured story in an accessible way.”

Unlike that self-confessed blip on Broomfield’s CV, both Ghosts and Battle for Haditha shun the studio lights and contrived repetition of Hollywood to reveal something deeper about those involved.

“These are not pseudo actors; they’re real people who are being themselves,” he asserts. “That means you have to shoot in a different way; in real environments. You can’t shoot them on a set ’cause then they have to act, and they have no training in acting; they don’t know that the fuck they’re doing.”

Based in Jordan - Iraq was clearly too dangerous - the cast and crew lived as a community. “I had to create a barracks for the marines to live in, and the Iraqis were living in houses. If you’re shooting reverse angles, lighting the be-Jesus out of something and having hundreds of people standing around the set, you’ve got to have actors. It’s very, very difficult.”

By way of example, the bathroom in which Ruiz breaks down - purging himself of all those years of pent up anguish - doesn’t open up into a world of runners, tracks and dollies. It’s the actual bathroom used by the cast and crew. Maintaining the ‘real cinema’ approach are very long cuts. For the heart-rending mourning scene, the camera rolled for 40 minutes straight - no-one was going to ask the genuinely distressed women to go one more time for luck.

“I think the greatest thing that film has is the ability to describe real time,” argues Broomfield. “I don’t like lots of cuts: it’s really interesting to see a conversation, for example, or how long it takes for an argument to develop, rather than just cutting to an argument. We’re used to seeing things in real time, and cinema has the exciting ability to do that.”

“I grew up with anthropological, observational films, where the most interesting thing was seeing a long conversation between two guys in some weird language with subtitles. You get a sense of their rhythm, how they do things, what their humour’s like - no other art-form can do that.”

For Haditha he picked up countless tricks from special effects supervisor David Harris, including how to set up action shots to keep a lot of movement in the camera. “Certain things, particularly action, are also much more involving in real time than if you cut to the effect all the time,” he concludes. “It’s much more threatening if the human eye sees it as being real.”

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Words: Simon Harper
Illustration: Chris Dickason

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“We’ve used the internet and so on quite extensively in the shows before, but not in a very organised way.” Award-winning stand-up Mark Watson is explaining the premise of his most recent venture. Renowned for the 24- and 36-hour marathon sets that have distinguished his tenures at the Edinburgh Festival, the Bristol-born comedian decided to take an altogether different approach for a performance on his latest tour of Australia.

 

Around a week after staging an Al Gore-style climate change lecture, Mark’s interactive comedy show took a traditional stand-up performance and turned it on its head. Born out of collaboration on a global scale, the show threw together a raft of content submitted by volunteers from across the world, gathering information, videos, photos and other material, and drew together simultaneous ‘official’ audiences in Melbourne and London, as well as people viewing the whole day-long experience in the comfort of their own homes, via the Internet. It’s a pretty ambitious multimedia adventure - why bother?

“I think the 24- and 36-hour shows have always been about collaboration and so the next logical step is to unite that team spirit with technology,” explains the 2006 winner of the Time Out Critic’s Choice Award. “What happened is that we did things in the main room - setting challenges, appealing for various things, inventing games - and people following online joined in, sending in videos and photos and so on, so the scale of the show wasn’t confined to the live audience but involved as much international interaction as possible.”

Pursuing comedy in a very non-traditional sense, the evolution of new media has challenged the notion of stand-up as being one man or woman and a microphone; where the audience would be different each night and only the people lucky enough to be in the room are in on the joke. Less exclusivity and more democracy, then. But how does this impact on audience interaction in a comedy setting?

“It’s kind of the same idea really; spinning a show out of a collaboration between audience and performer,” reasons Mark. “Obviously in this show, the audience had to be a lot more creative and resilient. And go without sleep. I think one of the things people love most about stand-up is the one-man-and-a-mic feeling, the simplicity of it and the intensity. You could never lose that from live comedy. But maybe we will see more people exploiting the internet to do different things, like my show, which don’t really come under the bracket of stand-up at all.”

In an environment which feeds off the reaction of a ‘live’ audience, what place is there for virtual punters? Online resources such as 4Laughs and ConstantComedy.com have allowed clued-up comedy fans to heckle from their own desk, with the click of a mouse replacing a roar of disapproval; a star rating in place of a withering put-down. There’s something about stand-up comedy, though, which puts significant emphasis on the rapport between the performer and audience members.

“The reason is probably that live comedy feeds off laughter and reactions in a way which hardly any other type of show does,” says Mark. “As a comedian you literally will be funnier, and better, if you’re responding to enthusiasm. If you’re doing a play or you’re in a band or something, you can always kind of pretend people are loving it whether they are or not. Comedians can’t do that, so the audience’s visible response becomes all-important.”

Certainly, he suggests that the congregation of fans who gather for his now-established stand-up marathons are key to the success of such lengthy jaunts. Keeping the laughter flowing for a full day or more requires a bit of help from those watching his on-stage endurance test.

“The rapport tends to come from the loyalty of the longest-serving audience members,” posits the ardent Bristol City fan. “A lot of people do stay for the entire show and the relationship you build with them is quite an unusual one, because you’re quite heavily dependent on each other as you’re spending that much time in each other’s company. You also get people who come in for short bits and then go again; they tend to be left fairly baffled by the whole experience. So the connection that you get with an audience at a 24-hour show is all about everyone being in it for the long game basically, and the people who get the most out of it do tend to be the people who see most of it. In a way the show is about that long-term co-operation.”

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Starting off as an experiment, his unprecedented long-haul shows at Edinburgh were lauded and attracted huge attention, despite Mark never having intended it to become a regular feature of his visits to the festival.

“I never envisaged it as something that I’d keep coming back to, which I have done. I saw it as a one-off experiment and it’s ended up being more of an annual tradition just because of the way that the Fringe has adopted it, as an institution of sorts. I wanted to see how far I could push myself and push the idea of a live show. I wanted to do something that no one had done before and it seemed like a good way of just seeing what could be done, basically.”

“I only ever thought I’d do it the once. It’s become a sort of trademark and it was definitely a surprise because that’s what I’ve ended up being known for. I wouldn’t have guessed it would be for something so off the wall, especially because I did it outside the establishment. Certainly at the Fringe, I always saw it as an alternative to proper shows, and it’s weird that that in itself has kind of become a tradition now. It’s nice that people recognise it but it makes it harder to keep pulling it off when there’s more and more hype about it. The whole thing relies on the fact that it is ridiculous.”

With interactive comedy shows like his latest experiment, the idea of not actually being able to see most of the audience might be quite unsettling for the performer. Far from conforming to a traditional set-up, interactive stand-up presents a dilemma - does the comedian risk undermining the audience gathered at the venue, and are they able to engage with people scattered around the world, who are on the other end of a modem? It would seem that while it might put the relationship between comedian and audience under a lot of needless strain, for Mark it presents an opportunity too good to pass up.

“There are a lot of disadvantages,” he confesses. “It would be easy to try to be too clever, when ultimately people just want to have a laugh. Most audiences’ idea of a good time is to hear good jokes and see a funny person, not marvel at modern communication techniques.”

“However, there is massive potential for people like me to experiment with interaction on a scale never before seen. For me, comedy is a very wide term - anything which is genuinely odd, eccentric and heart-warming counts alongside more recognisable joke-craft. So the internet offers comedy a way of moving forward, or at least sideways into new territories.”

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It’s not an entirely new concept for Mark, though. At the Edinburgh Festival in 2006, his 36-hour epic journey or mirth and whimsy - titled Mark Watson’s Seemingly Impossible 36-Hour Circuit of the World - was viewed simultaneously by a small audience in Melbourne. A success of sorts, this was presumably one of the reasons behind his recent experiment, amplifying the principle of an online audience and taking it to a more ambitious level.
“Its impact on the show was that people felt they were part of something bigger and grander than just a lot of nonsense in a dark room. Also, it gave me something to talk about in difficult moments,” deadpans Mark. The idea is beginning to take off, too, most notably thanks to fellow comedian Ross Noble. On his 2007 Nobleism tour, the big-haired stand-up’s performance at the Liverpool Empire was beamed into Vue cinemas across the UK. Reportedly an attempt to reach a larger audience without resorting to playing stadium-sized venues, this is another example of media platforms colliding head-on with comedy.

So is Mark - who admits to constantly trying to find new ways of challenging himself and his fans - dissuaded by the fact that the idea is starting to catch on with other performers? And can it translate to an ordinary length show, rather than the decidedly looser, free-form stand-up marathons he finds himself coming back to?

“I’ll almost certainly keep trying out new ways of bringing micro-audiences together under one roof. It is difficult to imagine doing something based on mass technical trickery which was short, yet still had enough of a heart to engage the audience. Not impossible, though.”

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Words: Catherine Bray

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Mike Leigh’s award-winning Happy-Go-Lucky was touted as a change of pace for a director of reputedly dour films. Here, he sets the record straight and tells us exactly why he’s pleased to have made an anti-miserablist, anti-Hollywood piece of art.

 


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“People can talk any amount of crap they like. Anyone who wants to say Happy-Go-Lucky is devoid of social commentary is just plain stupid.” Mike Leigh is coming out fighting, or at least wearily prepared to rebuff the flurry of film press articles seemingly desperate to foist a Leigh-goes-fluffy angle on the Brit director’s latest film about chirpy primary school teacher Poppy.

“Obviously this film has got plenty to say about the way we live; the way we teach; the way we learn; the way we have relationships; the way we interact with people; the way people accumulate ideas and don’t know what to do with them. It’s a film about love; surviving; dealing with problems - I mean, you name it,” he continues. “It’s rooted in social issues, so in that sense it’s implicitly political. It’s just not a tract; it’s not a piece of propaganda of some kind.”

In non-descript slacks, military green shirt, navy sleeveless fleece and neatly-trimmed beard, Mike looks more like an off-duty bus driver when we meet in the Soho Hotel than any stereotypical mirror-shaded, mad-haired, multi-award-winning director. Mid-way through the press period for his then yet-to-be released film, the idiosyncratic director has had plenty of chance to get bored of explaining that he hasn’t made a Bridget Jones-style tale of a single London lady’s trials and tribulations.

But at least on the surface, the film in question - Happy-Go-Lucky - confounds some expectations of what a Mike Leigh film might be like. This is after all the man who brought us the neurotic, middle-class tension of Abigail’s Party, the proto-Shameless travails of Life Is Sweet, a rapist for a protagonist in Naked, the bleak backstreet abortion drama of Vera Drake, and countless other explorations of the kind of themes you won’t see Jerry Bruckheimer going near any time soon.

Happy-Go-Lucky, by contrast, follows the mostly cheery everyday adventures of a North London primary school teacher as she begins driving lessons with pitiable conspiracy theorist Scott. There are no abortions, rapes or deaths. As Mike would probably be quick to point out, this is a simplistic, plot-oriented way of arriving at the conclusion that Happy-Go-Lucky marks some kind of Pollyanna watershed in his body of work.

Mike Leigh films do all have something in common, but that something is not misery. Even his bleakest films have plenty of humour, making the Mike Leigh x-factor hard to pin down.”My impulse, my compunction, is to make films that show life in a real way, as it is,” he suggests. “So why manufacture a kind of quasi, pseudo-moral thing?”

It’s clear that in attempting to pin down common characteristics in his work, it’s almost easier to talk about what a film is not. Which is precisely what Mike does when I suggest that it’s good to see a wholesome character not punished somehow for her wide-eyed approach to life: “The putative film you’re implicitly invoking, which is the film where somebody’s goodness comes back to haunt them, is simply another sort of film with another set of preoccupations.”

Such precise, almost lawyerly, language - putative, implicit, invoke - betrays an interviewee who doesn’t suffer fools gladly, and, you sense, has had to deal with a number of misconceived interpretations of this film.Mike states baldly: “I’m not concerned to create synthetic plot-lines, and patronise the audience accordingly. People have said, ‘Why doesn’t something horrible happen to her?’ Actually, when she’s finally in the car with Scott in that last driving lesson, it pretty well does, but she knows how to deal with it.”

It’s from the apparent cul-de-sac of imaginary patronising films that one of Mike’s central concerns emerges: the irrelevance of Hollywood to what he sees as worthwhile in film. I ask why films crammed with synthetic plotlines that patronise the audience are so popular - people seem to watch them?

“The question is not so much why people watch them: they watch them because they’re there,” he argues. “Why are those films there? is the question. And the answer to that, I’m afraid, goes back to the roots of how cinema in the world functions. Somewhere during the First World War, and then helped by the entry into the Second World War of the United States, Hollywood started to dominate the world market with the ethos that films have to be simplistic and formulaic. Sadly, we’re all imbued with that.”

As his new film suggests, it’s not all doom and gloom in the film industry according to Mike. “Actually, at any given moment - even as we speak - there are all sorts of interesting, entertaining, important films being made in different languages that don’t embrace those formulaic criteria.”It’s a bracket in which this director would place his own work: “I see my films in a world cinema context, not an Anglo-Hollywood context. But people see film this way, and watch Hollywood pictures, because that’s what’s there.”What’s there is starting to change with the advent of long-tail distribution, something Mike implicitly welcomes: “The good news is, partly because some barriers have been broken down and partly because of DVD, what people are watching is getting to be more comprehensive.”

But what constitutes a good film? The London-based director is certainly not anti-American per se. Just one of his favourite recent films, Irish effort Garage, doesn’t hail from the States, although the directors he salutes - the Coen Brothers, Paul Thomas Anderson, Jason Reitman - are broadly on the indie side of things.Expanding on what makes a good film, the idea of veracity is crucial to Mike: “To me, a film can only be interesting if it’s rooted in reality. Things can only be funny if they’re rooted in reality, and things can only be tragic if they’re rooted in reality. All those elements, so far as I’m concerned, are on the go in this film.”

All of this is central to understanding how this director works. His ‘process’ is legendary, and it repels some actors just as it repeatedly attracts others, with regulars having included Timothy Spall, Alison Steadman (Mike’s ex-wife), Lesley Manville and Jim Broadbent.There is no script for a Mike Leigh film, simply an idea, and a lengthy rehearsal process will involve workshopping characters, improvising dialogue and scenes, with Mike then tying the emergent material into a collaborative, coherent whole. As the man himself - who has been tagged ‘Britain’s Bergman’ - puts it: “Films like this come out of a warm, sharing collaboration. The whole thing about directing, authority and all those things isn’t really relevant.”

Beginning his career with a stint at RADA and a couple of 1963 bit-part TV and film roles, Mike is hugely enthusiastic about acting as a craft. “I love it. I love actors. Having started life training as an actor, to me my mission in life is to elevate acting to being a creative art, and to elevate actors to being creative artists, not just people who show up, read their lines and, like we used to say, don’t fall over the furniture.”

It’s a subject on which Mike can enthuse at length, and in doing so, he loosens up a lot. He expresses deep affection for his band of regulars and when asked whether he keeps up with the careers of favourites like Timothy Spall his accent broadens as he replies with a cackle, “Can’t help it mate! If Tim’s on I’ll go out of my way to see it. I stay friends with actors and hang out with them.”

It’s a far cry from Alfred Hitchcock’s infamous statement: “Actors are cattle.” Although Hitch would later amend this - “I never said actors were cattle; all I said was that actors should be treated as cattle” - it’s still a world away as a sentiment from Mike’s avowed interest in the actor as an involved artist, and his proud passion for the level of talent on offer in this country. “The thing is, you know, we are blessed with fantastic actors here in the UK. There are too many very good actors I’d like to work with for me to ever get around to working with all of them.”

Luckily for Sally Hawkins, Eddie Marsan and the rest of the cast, Mike did find the time to work with them, resulting in what has been described as Sally’s break-out role, and the latest in Eddie’s string of successful character roles, which have seen him work with everyone from Tom Cruise on Mission Impossible III to Terrence Malick on The New World.

In Happy-Go-Lucky, this collaborative journey of cast and crew has resulted in what the film’s director describes as “a bright, energetic, positive experience that, I hope, makes you feel like life is worth living. But within it are darknesses and sadnesses of various kinds, and in various places, which are there for Poppy to react to, deal with and care about. As such, hopefully it’s a complex film - for all that it has its comic and celebratory side.”

The ‘brightness’ of the film refers not only emotional timbre, but quite literally to its kaleidoscopic palette. With vibrant cobalt blues, tiger-lily oranges and screaming magenta leaping off the screen, Happy-Go-Lucky doesn’t look quite like the majority of Mike Leigh films, and it’s the first time he’s used widescreen. “That reflects the energy and explosiveness of the film, as does the colour,” he explains.

While Mike insists that his directorial attitude has remained consistent across the lifespan of his career, he’s happy to admit to having refined his work stylistically. “All artists, the more you do, the more you learn, you hone your skills, and in some ways you may move on. In principle I’m doing the same kind of thing. Apart from anything else, Nuts in May is delightful - but it’s a very crude piece of film-making, done very quickly. Happy-Go-Lucky is a highly-sophisticated, beautiful piece of film-making.”

He’s also stuck close to home for much of his career: true to form, you’ll see a lot of London in Happy-Go-Lucky, although Mike insists that it’s something of a red-herring to regard the city as integral to the action, as some reviews have. “London becomes an implicit character in the film, but it’s not a film about London as such. You could make the film anywhere. I’ve made lots of films in London, because it’s cheaper. We can’t really afford to go away from base.”

As our interview draws to a close, I wonder, broadly speaking, whether it’s possible to fit Happy-Go-Lucky into a narrative of current trends in British film, or British film, perhaps, as it should be? Mike’s reply suggests that for all his reputation for social critique, he wouldn’t want to be too didactic about things.

Happy-Go-Lucky is one film. There’s all kinds of stuff that’s going on. I’ve already implicitly expressed a view about films that are made for cynical reasons. But to be honest, I’m not really disposed to say, ‘Well this is how films should be, Poppy’s the sort of character we should see more of,’ or anything like that. This is this film. I think, and I suppose I hope, that it’s quite unique in its own way, with its own box of tricks.”

Love or hate Happy-Go-Lucky - and there will be plenty of people who find a character as determinedly positive as Poppy irritating - in an age in which we’re constantly being told we’re all heading to hell in a handbasket, it’s refreshing to encounter film-making that walks a path between straightforward escapism and miserablist hand-wringing.Mike views this through the prism that is his central character: “Poppy’s a teacher. She’s like many millions of people in the world who are getting on with it. Yes, we’re destroying the planet, we’re destroying each other - it’s bad news. But this is not a planet entirely populated by a lot of people sitting around committing suicide and wringing their hands. People are out there getting on with it, and not least the people who are teaching children. In that sense I wanted to make an anti-miserablist film.”

The type of character who just gets on with it, helps others and acts unselfishly has an interesting history in the Anglo-Hollywood films from which Mike aims to distance himself. Commonly, an impulse to save and protect individuals or people en masse culminates in self-sacrifice, whether of life or self-interest. It’s a narrative thread you can find in most genres, from cheesy big-budget action behemoths (think of Bruce Willis exploding himself to unintentionally hilarious effect in Armageddon to save the world, his friends and especially his hot daughter), to popularly acclaimed classics (see: Humphrey Bogart letting the woman he loves go in Casablanca).

In Happy-Go-Lucky, Poppy’s nurturing drive to protect and save people doesn’t demand a sacrifice of this type, placing the film outside of the conventional path followed by this type of character. This is partly a function of the genre - not too many north London primary teachers are called upon to sacrifice life or love for the good of humankind - but also of a desire to step outside convention. Or am I wrong? “No, I don’t think that’s wrong,” responds Mike. “I think the point is it’s not a simplistic film that you can easily sum up. I hope it works, if it works, because it’s real and therefore the characters are real and resonant and layered.”

Clearly Mike Leigh is a director who cares about the experience of watching his films, as well as making them. What is he aiming for in this respect with Happy-Go-Lucky? “You go on an emotional journey when you watch this film. People have said, ‘I watched this film and I felt good and positive,’ but some people have also said, ‘I actually felt I wanted to cry,’ so you go through a lot of things.”

“Lots of people have told me that they assumed because it was called Happy-Go-Lucky, and because everything seemed to be going so well, that something bad would happen. They’ve said, ‘I thought I was being manipulated.’” And here, the man who has just released his first avowedly anti-miserablist film, twinkles with a rare smile. “You’re not being manipulated. Not by me.”

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Words: Miles Johnson
Photography: John Stewardson

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In a small central London room a fiery debate has just erupted. “I just think it’s not that simple,” says Lucy Kirkwood, 24. “Female friendships are more complicated than that.” The rest of the group sit up from their coffees, awaiting a reply from the middle-aged man chairing the meeting. “Lucy,” he says with a hint of frustration, “for me, female relationships are about power; are about control. That’s what all the girls we’ve talked with have said.” There’s a pause. Everyone sits back to think again, and takes a swig of coffee.

 

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On first appearances it could be a particularly engaged university tutorial. Ten or so people are stuffed onto sofas, most of them in their teens and early twenties, and each has been passionately arguing their position for several hours. But there are a couple of mature students sat among the youngsters, one of whom looks suspiciously like the comedian Robin Ince.

There’s also a kid in the corner sipping from a juice carton who, from a different angle, could be the spitting image of Posh Kenneth from Skins. Just as everyone is about to leave a cheery announcement comes from the chair that settles any lingering confusion: “Congratulations on the Bafta nomination, guys!”

If you haven’t seen or let alone heard of Skins yet, you’re presumably a resident of a particularly out-of-touch old peoples’ home, or had your cable connection accidentally switched to North Korean state television. In two seasons, the show’s chronicling of the trials and tribulations of a group of sixth-form students from Bristol has gone from a semi-cult hit adored by its target under-25 audience to one of Channel 4’s triumphs of the last five years.

Whereas most depictions of British teens fall somewhere between gun-toting hoodies and bleach-blonde proto-WAGs, the creators of Skins pride themselves on having crafted a show about young people that doesn’t shirk controversy or paint an overly rosy picture. Indeed with awards, high ratings and a new season in the pipeline it seems things could not be going better.

“It’s not usually that heated,” says 23-year-old Skins co-creator Jamie Brittain an hour after the writers meeting, seemingly more relaxed now away from the creative coalface. “This time round was a little more intense than normal; we’re obviously all excited about making the new series.”

It would be hard not to be excited in his position. Not only does Jamie have to sort his laundry for an award ceremony later that night, but his phone has been ringing constantly with mysterious calls from Japanese numbers. “The explanation for that is a bit strange really. When we were filming one of the online bits I accidentally left my phone number in one of the scenes after the edit. Now I am getting constant calls from Japan from people there who watched it.”

Being ‘big in Japan’ is a measure of success in any field, unless you’re Spinal Tap. But it’s not only the show’s ‘conventional’ success of good ratings and awards that have seen television industry types get their pantaloons in a twist. Targeting a teen audience notoriously difficult to pin down, the show’s arsenal of blogs, social networking profiles and podcasts – a development now referred to a ‘360-degree marketing’ by those in the know – has had executives across the land weeping with envy.

If, for example, you felt the need to get closer to the show’s young Asian character Anwar, you could check up his MySpace page. There you would not only discover his penchant for Lethal Bizzle, but would also have access to a web-exclusive video diary with the character discussing his girl problems. Head to Posh Kenneth’s page and the fan can enjoy a loving Wordsworthian ode to Jal interspersed with his signature brand of street patois.

If even then your appetite for all things Skins was still not sated, you could plug into Bebo video updates, or switch to iTunes and download the podcast presented by Daniel Kaluuya, the actor who plays Posh Kenneth who is also a writer on the show. Including phone-in questions from audience members and interviews with the cast, the Skinscast, as it’s been termed, was at one point the most downloaded podcast on the whole iTunes playlist.

Alongside the overall quality of the programme itself, it seems clear that the multiplatform ingenuity of Skins has enabled it to reach and hold onto a loyal audience in ways previous shows could only dream of. It is, in its own way, the defining televisual project of the British YouTube generation. But at a point in television where television executives and producers are increasingly heralding the possibilities brought by new media platforms, do the writers of the show ever feel their creation is being distorted by the marketing men?

“There is obviously a gulf between what the show says and how Skins is marketed,” says Lucy Kirkwood, one of the writers on the show. “But I think there’s something quite fun about the marketing. I really like this season’s advertising campaign. It captures the spirit of the show and is quite dark.” Ben Schiffer, another writer, agrees. “I think it would be really churlish of us to complain about the marketing – it brought us an audience, and that’s great.”

Shiffer however sees the significant noise made about Skins’ various multiplatform tentacles more as a generational issue than something specific to the show. “Whenever I mention Skins to people, it’s always the people who work in the media who are interested in the multiplatform stuff. They are always the people who are like ‘Skins, oh yes, it’s the big multiplatform thing and you guys have done this, this and this.’ They are the people that seem to find it so new and interesting. But for the audience I think it somehow feels natural to them. They don’t find it particularly remarkable and that’s why I think it’s successful. We’re communicating with them on a really natural level, which isn’t new or strange for them.”

Daniel Kaluuya also sees the success of the podcast he presents and the Skins blogs, Bebo and MySpace presences as being more a natural progression to suit an audience that has grown up with the Internet, rather than a novel marketing ploy. “The important thing to realise is that all the online stuff helps the fans get more into the characters. We just take the characters seriously. On the podcast, it’s not like we just say, ‘Oh, these are make-believe characters, this is a make-believe land and these things aren’t really happening. It’s a TV show that quite a few people really care about and we always take it seriously, whether it’s online or not.”

Ben agrees: “That’s why Skins is perceived to be such a success – we’re the only show to have really captured that audience. Advertisers are desperate to hit the audience that we’ve captured. And we work because we don’t condescend to them.”

In a suitably 21st century take on the creative process, the writers also recognise the possibilities media like blogs allow them for character development. While pre-Internet shows relied on scripts in the traditional manner, creating MySpace pages for the characters placed a new developmental tool into the hands of the writers.

“If you looked at Chris’ MySpace page last year, he actually became much more fleshed out because of it,” says Lucy. “You see that he likes Adam and the Ants and can find out much more about his character than would be normally possible. Skins is about a group of friends, and the whole appeal in the first series was about meeting a group of people you would have wanted to be friends with if you knew them. When you first make friends you sort of do what a MySpace page does by saying, do you like this or that, what are your top five bands? It’s like an electronic friendship. It allows you to show a side of the characters that might seem forced if it was in the show.”

Each of the writers contributes to the online features by writing blogs and video snippets for the characters, a side to the show that allows a young pool of talent to cut their teeth away from the glare of terrestrial television before graduating to penning hour-long scripts. But the writers are also quick to emphasise that they don’t see the online material being in any way less important than the show proper.

“All the online material comes from the same place as the show, so we all try and aspire to the same level,” says Shiffer. “No one ever goes, ‘Oh it’s just for the Internet so we’ll just bang it out. We’re trying to broaden out the universe of the show, rather than just providing lame ancillary storylines because we heard it was a good marketing tool.”

But are they ever worried about the potential for the online content and podcast to become gimmicky and distracting from the more serious side of the show? “The audience doesn’t view it that way,” says Shiffer. “I don’t think our audience makes any qualitative difference between watching something on MySpace and watching something on telly. It’s not worse or immediately lower-status because you watched it on the internet; it’s just the same thing.”

Jamie agrees: “The podcast did very well, so it obviously reached a lot of people who didn’t view it as a gimmick,” he points out. “All the material is well read, well commented on and discussed. It seems to do well in getting people talking about the show and contributing to it through competitions, which can only be a good thing.”

While they are rightly confident that the multi-platform approach has helped rather than hindered Skins’ aim of portraying British teenage life in a realistic but entertaining way, the first series’ pre-air marketing campaign (featuring a bunch of handsome actors looking elegantly wasted) gave some the wrong first impression. The Guardian’s TV critic Charlie Brooker for one said that the first episode had him “harrumphing like a four hundred-year-old man.”

Since, though, Brooker and many others have repented – and now recognise the greater levels of depth the writers have strived to instil into the characterisation of storylines. The series is now well-known for featuring delicate issues in its plotlines, such as anorexia, drug consumption and racial tension.

“The first ever episode did have its faults, but I think we’ve since shown we can deal with complicated issues and entertain young people,” says Jamie. Another writer on the show, Atiha Sen Gupta, agrees. “I think that’s the Skins philosophy really: taking a character that could be a stereotype, but doing it well. In series one, we had an anorexic girl but we subverted it. That gives the show its strength.”

There’s also been the odd critical voice attacking the show for glamorising drug consumption and casual sex, an argument the writers feel is unjustified. “People are going to take drugs and throw big parties whether there was Skins or not,” says Sen Gupta. This is also a point Daniel Kaluuya feels particularly strongly about. “I think it was Eminem who said something about people not being able to handle looking in the mirror and not liking what they see. Skins isn’t trying to glorify drugs; people just take them. People do drugs and have sex, so if we’re trying to write something realistic why can’t we put them in the show?”

Puritans aside, it seems more of the British television-watching public are beginning to awaken to the fact that Skins is not merely a fancy exercise in new media or empty pandering to a ‘youth demographic’, but is actually a show that could stand the test of time. On that matter Jamie, for whom the show’s characters were once merely vague ideas inside his head, is philosophical.

“I think it would be arrogant of us to assume we impact upon peoples lives in any major way, but it’s clear that this show means a lot to the people who watch it. We aren’t sure how long it will go on for, but we are defiantly going to do another series after the next. It means a lot to us, and we just want to keep it running for as long as feels right.” And with a talented and passionate gang of writers, an innovative approach to new media – and of course all those calls from Japan – Skins could probably continue for as long as they wish.

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This post forms part of a series. Read the first installment.

Words: Pete Ashton
Illustration: Raymond Weekes

When you stick something on the Internet it becomes part of the network. If your something is a fancy looking website that has pictures of the stuff you do and not much else then sure, it’ll be on the grid but only in the sense that the Isle of Feltar is part of the United Kingdom. It’s there but it’s not exactly engaging with the bustling hubs of the country. Which is fine, if that’s what you want, but you might want a little more from your something on the Internet. You might want it to actually engage.

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If you want to connect with the rest of the Internet a blog is probably the best way to do it. Part of this is the conversational tone I mentioned before but a huge chunk of it comes down to the humble link.

You’re no doubt familiar with Wikipedia - the online encyclopedia that might not be accurate but by God it’s useful. And you’ve probably had that experience where you look up something, say the Island of Fetlar (and, by the way, doesn’t that sound just a little rude to you?), and within four clicks find yourself reading about Genoa Cathedral. Or hermit crabs. Or melodic death metal. Or kittens. And it might seem incredibly random and at times absurd that these things are somehow connected. But they are.

Just as the multiplex nature of causality gives the illusion of free will so the complexity of the inter-linked Internet gives the illusion of random chaos to such a degree that it can be hard to see how you might engage with this. But it can be done. Once you understand, in the words of Ted Nelson, that everything is deeply intertwingled, then you’re on the road to getting it right.

< Week 2: the social internet

Next in the series: getting personal >

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This post forms part of a series. Read the first installment.

Words: Pete Ashton
Illustration: Raymond Weekes

mybook.jpg

Last week I alluded to how writing for blogs is different to writing for print, but don’t think that means it’s inferior. Professional writers who trade on the value of their words often find it incredibly hard to adapt to the medium. They’re locked into a particular style that serves their purpose, be it journalism’s Inverted Pyramid and short paragraphs or the structure of an academic essay.

What I think defines a typical blog post is how conversational it is. The tone will be closer to a letter and quite often it won’t be reporting all the facts or making a coherent argument, but raising a topic or continuing a discussion. In itself a blog post can seem lightweight and frivolous, obsessed with some minutiae and addressing a niche audience, which is possibly why professional writers can sometimes be a little dismissive. And rightly so. Blogging, as I’m defining it, is quite terrible at the sort of things academics and journalists do. But it’s also quite wonderful at things they don’t do.

Blogging is part of what’s become known as The Social Internet, which essentially boils down to people talking about stuff. Stuff is a very powerful currency online and takes all sorts of shapes. Facebook is a good model of how this works. A blogger once described Facebook as a really fancy bookshelf where you put things – books you’ve read, movies you like, photos you’ve taken, diary entries you’ve written, events you’re attending and links to cool stuff so you can show them off to visitors.

And then magic happens as Facebook takes your stuff and throws it into your network of friends. Suddenly these things are no longer dumb objects, but the foundations on which social interaction can take place. More critically this stuff generates more stuff. A photo from a party will spawn a conversation about the party, which in turn encourages others to post photos of the party. During these conversations the next party is planned, which spawns more photos and more conversations.

And that’s just a simple linear example. If you’re using Facebook have a look at how you use it. Look at how it maps the connections between people based on the things they do on there. Now apply this to the whole Internet and you’ll start to get an idea of where I’m coming from.

< Week 1: blogging vs. print

Next in the series: everything is intertwingled >

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Words: Pete Ashton
Illustration: Raymond Weekes

'hello' by raymond weekes

Hi, I’m Pete Ashton and I’ve been messing about with weblogs for years now. After The Guardian went and gave one of my blogs a fancy media award Nick at 4Talent magazine asked if I’d write this masterclass on running a weblog. Since the blog in question was Created in Birmingham (now run by Chris Unitt), linking up Birmingham’s creative and cultural communities, and that I do a fair bit of consulting and evangelising about the wonderful world of blogging, it seemed like a no-brainer really. So here goes.

The thing is I write for blogs, not those strange magazine things. How do you link to other stuff in a magazine? Where do the comments go? I’m sure it’s a perfectly valid form of communication but I’m really not at home there. I’m more comfortable on a blog: you wouldn’t ask a filmmaker to communicate through the medium of interpretive dance, would you?

Next in the series: the social internet >

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